Modscenter • Centrum modyfikacji do gier
Wywala przy ładowaniu - Wersja do druku

+- Modscenter • Centrum modyfikacji do gier (https://modscenter.pl)
+-- Dział: Tworzenie modyfikacji (https://modscenter.pl/forum_tworzenie-modyfikacji_268)
+--- Dział: Modelowanie (https://modscenter.pl/forum_modelowanie_269)
+---- Dział: Pomoc (https://modscenter.pl/forum_pomoc_274)
+---- Wątek: Wywala przy ładowaniu (/thread_wywala-przy-%C5%82adowaniu_21072)

Strony: 1 2


Wywala przy ładowaniu - Kierowca1996 - 07-11-2013

Dlaczego wywala przy ładowaniu?

Kod:
************ : log created on : Thursday November 07 2013 @ 20:21:44
00:00:00.000 : [sys] running on x86 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  D:\Program Files (x86)\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [       Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz] with 4 cores (4 threads) at ~3116MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3043251Hz
00:00:00.000 : [mem] physical total: 8138M
00:00:00.000 : [mem] physical avail: 5472M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 4019M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.008 : Disabling color wrap as both color strings are empty
00:00:00.102 : [hashfs] base.scs: Mounted and validated, 44826 entries (5C011D8A4445CCDD14ED22E57F80175F607F6CFD9B00BCE082C5771CFD0E108)
00:00:00.103 : [hashfs] core.scs: Mounted and validated, 3 entries (E02095B2B70501B2AFCC277D1F29356DAF3A524A414E33B1B2F503DDAA56B31)
00:00:00.145 : [hashfs] def.scs: Mounted and validated, 4338 entries (0796352F863AF6B94785A861E1E77BBEEA76C9CC36F277A566586ABBB2D6AFA)
00:00:00.186 : [hashfs] locale.scs: Mounted and validated, 133 entries (20E81EFBCFA0F508BB2D6C676800A59ADF0B575315E059DD2A0E39F4994BA49)
00:00:00.188 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (BEEED518750918929DC4BAA495359E6A9995042C38A4E0FDF8395DA5F2A5D07)
00:00:00.188 : [ufs] Home directory: 'C:/Users/Admin/Documents/Euro Truck Simulator 2'.
00:00:00.188 : exec /home/config.cfg
00:00:00.188 : [sys] Executing /home/config.cfg ...
00:00:00.189 : uset r_full_resolution_corrections "0"
00:00:00.189 : uset r_force_color_shadowmaps "0"
00:00:00.189 : uset g_hw_info "1"
00:00:00.189 : uset g_cargo_sort "0"
00:00:00.189 : uset g_tooltip_delay "0.4"
00:00:00.189 : uset g_global_force_load_selector "0"
00:00:00.189 : uset g_desktop_fadeout "60"
00:00:00.189 : uset r_multimon_border_fov_right "0"
00:00:00.189 : uset r_multimon_border_fov_left "0"
00:00:00.189 : uset r_multimon_mode "0"
00:00:00.189 : uset r_segment_cache_static_buffers "1"
00:00:00.189 : uset r_segment_cache_behavior "3"
00:00:00.189 : uset r_use_depth_bounds "1"
00:00:00.189 : uset r_show_light_pixel_coverage "0"
00:00:00.189 : uset r_deferred_debug "0"
00:00:00.189 : uset r_mirror_scale_y "1.0"
00:00:00.190 : uset r_mirror_scale_x "1.0"
00:00:00.190 : uset r_scale_y "2"
00:00:00.190 : uset r_scale_x "2"
00:00:00.190 : uset r_normal_maps "1"
00:00:00.190 : uset r_sunshafts "1"
00:00:00.190 : uset r_color_saturation "1.0"
00:00:00.190 : uset r_color_yellow_blue "0.0"
00:00:00.190 : uset r_color_magenta_green "0.0"
00:00:00.190 : uset r_color_cyan_red "0.0"
00:00:00.190 : uset r_color_correction "0"
00:00:00.190 : uset r_dof_filter_size "0.5"
00:00:00.190 : uset r_dof_transition "400.0"
00:00:00.190 : uset r_dof_start "200.0"
00:00:00.190 : uset r_dof "1"
00:00:00.190 : uset r_mlaa_threshold "1.0"
00:00:00.190 : uset r_mlaa "1"
00:00:00.190 : uset r_hdr "0"
00:00:00.190 : uset r_fake_shadows "2"
00:00:00.190 : uset r_sun_shadow_texture_size "4096"
00:00:00.190 : uset r_sun_shadow_quality "4"
00:00:00.190 : uset r_mirror_view_distance "320"
00:00:00.190 : uset r_deferred_mirrors "1"
00:00:00.190 : uset r_deferred "1"
00:00:00.190 : uset r_nowmi "0"
00:00:00.190 : uset r_startup_progress "0"
00:00:00.190 : uset r_setup_done "1"
00:00:00.190 : uset r_gamma "1"
00:00:00.190 : uset r_nv_stereo_mode "2"
00:00:00.190 : uset r_no_frame_tracking "0"
00:00:00.190 : uset r_msaa "0"
00:00:00.190 : uset r_fullscreen "1"
00:00:00.190 : uset r_mode "1280x1024x32x0"
00:00:00.190 : uset r_path ""
00:00:00.190 : uset r_device "gl"
00:00:00.190 : uset g_trackir "1"
00:00:00.190 : uset g_pedestrian "1"
00:00:00.190 : uset g_light_span_factor "1"
00:00:00.190 : uset g_light_distance_factor "1"
00:00:00.190 : uset g_vehicle_flare_lights "1"
00:00:00.190 : uset g_auto_traffic_headlights "1"
00:00:00.190 : uset g_auto_traffic "1"
00:00:00.190 : uset g_kdop_preview "0"
00:00:00.190 : uset g_screenshot_on_bug "0"
00:00:00.190 : uset g_developer "1"
00:00:00.190 : uset g_wc_fps "0.0"
00:00:00.190 : uset g_wc_radius "-1.0"
00:00:00.190 : uset g_steam_screenshots "2"
00:00:00.190 : uset g_artist_id "0"
00:00:00.190 : uset g_flyspeed "10"
00:00:00.190 : uset g_news "1"
00:00:00.190 : uset g_colbox "0"
00:00:00.190 : uset g_radio_mode "1"
00:00:00.190 : uset g_ignore_low_fps "0"
00:00:00.190 : uset g_truck_light_quality "1"
00:00:00.190 : uset g_truck_light_specular "1"
00:00:00.190 : uset g_gfx_all_scales "0"
00:00:00.190 : uset g_gfx_advanced "1"
00:00:00.190 : uset g_gfx_quality "-1"
00:00:00.190 : uset g_menu_aa_limit "8"
00:00:00.190 : uset g_additional_water_fov "20.0f"
00:00:00.190 : uset g_rain_reflect_hookups "1"
00:00:00.190 : uset g_rain_reflect_actor "1"
00:00:00.190 : uset g_rain_reflect_traffic "1"
00:00:00.190 : uset g_rain_reflect_cache "1"
00:00:00.190 : uset g_rain_reflection "3"
00:00:00.190 : uset g_reflection "3"
00:00:00.190 : uset g_grass_density "2"
00:00:00.190 : uset g_veg_detail "2"
00:00:00.190 : uset g_minicon "0"
00:00:00.190 : uset g_console "1"
00:00:00.191 : uset g_texture_usage_stats "0"
00:00:00.191 : uset g_fps "0"
00:00:00.191 : uset g_stream_exts ".ogg;.mp3"
00:00:00.191 : uset r_vsync "1"
00:00:00.191 : uset r_anisotropy_factor "1"
00:00:00.191 : uset r_texture_detail "0"
00:00:00.191 : uset t_averaging_window_length "20"
00:00:00.194 : [lang] Language autodetection: 415
00:00:00.200 : Selected language: pl_pl
00:00:00.200 : Euro Truck Simulator 2 init ver.1.6.0 (rev. 47903)
00:00:00.201 : [net]  LOG INFO: Started
00:00:00.208 : Setting UI reference mode to: 1440x900...
00:00:00.208 : [gfx] Selected rendering device: gl
00:00:00.513 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
00:00:00.534 : [gfx] Trying to set 1280x1024 32bpp 60Hz (fullscreen)
00:00:00.594 : [gl] CDS init: OK
00:00:00.674 : [gl] SetPixelFormat: OK (#10, color 32 bits, depth 24 bits).
00:00:00.675 : [gl] wglCreateContext: OK
00:00:00.677 : [gl] Max anisotropy factor: 16.000000
00:00:00.678 : [gl] driver: GeForce GTX 650 Ti/PCIe/SSE2
00:00:00.678 : [gl] vendor: NVIDIA Corporation
00:00:00.678 : [gl] version: 4.4.0
00:00:00.678 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_ARB_sparse_texture GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_OES_compressed_ETC1_RGB8_texture GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
00:00:00.678 : [gl] Using NV4X rendering path
00:00:00.678 : [gl] Setting vsync period to 1 (requested 1)
00:00:00.886 : Game viewport set to: (window aspect ratio=1.25); viewport bounds=[left=0.00 right=1280.00 bottom=0.00 top=1024.00]
00:00:00.886 : UI viewport set to: viewport bounds=[left=0.00 right=1280.00 bottom=112.00 top=912.00]
00:00:00.901 : [al] device: OpenAL Soft
00:00:00.901 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.925 : [al] vendor: OpenAL Community
00:00:00.925 : [al] version: 1.1 ALSOFT 1.14
00:00:00.925 : [al] renderer: OpenAL Soft
00:00:00.925 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.925 : [snd] Started sound update thread
00:00:00.931 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.932 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.954 : [di8] Initializing device 'Logitech Driving Force GT USB' as '{220BB820-DCDE-11E2-8001-444553540000}|{C29A046D-0000-0000-0000-504944564944}'
00:00:00.956 : [di8] FF Constant force supported
00:00:00.956 : [di8] FF Ramp force supported
00:00:00.956 : [di8] FF Square force supported
00:00:00.956 : [di8] FF Sine force supported
00:00:00.956 : [di8] FF Triangle force supported
00:00:00.956 : [di8] FF SawtoothUp force supported
00:00:00.956 : [di8] FF SawtoothDown force supported
00:00:00.956 : [di8] FF Spring force supported
00:00:00.956 : [di8] FF Damper force supported
00:00:00.956 : [di8] FF Inertia force supported
00:00:00.956 : [di8] FF Friction force supported
00:00:00.957 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
00:00:00.967 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (4FE2896D0BD9D8FADE8FE1BEB1943987B6D1127B7501CDE5C97DD0875CFF45E)
00:00:01.043 : dispatch
00:00:01.392 : exit
00:00:02.802 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (4FE2896D0BD9D8FADE8FE1BEB1943987B6D1127B7501CDE5C97DD0875CFF45E)
00:00:02.873 : uset s_sfx_enabled "1"
00:00:02.873 : uset s_music_enabled "1"
00:00:02.873 : uset s_sfx_volume "0"
00:00:02.873 : uset s_music_volume "0"
00:00:02.873 : uset s_master_volume "0"
00:00:02.873 : uset s_reverse_stereo "0"
00:00:02.873 : uset g_force_economy_reset "0"
00:00:02.873 : uset g_force_load_selector "-1"
00:00:02.873 : uset g_input_configured "1"
00:00:02.873 : uset g_income_factor "1.0"
00:00:02.873 : uset g_currency "4"
00:00:02.873 : uset g_bad_weather_factor "0.07f"
00:00:02.873 : uset g_save_idx "1"
00:00:02.873 : uset g_adviser "0"
00:00:02.873 : uset g_desktop_tutorial "0"
00:00:02.873 : uset g_tutorial "0"
00:00:02.873 : uset g_fatigue "0"
00:00:02.873 : uset g_police "0"
00:00:02.873 : uset g_subtitles "0"
00:00:02.873 : uset g_clock_24 "1"
00:00:02.873 : uset s_interior_volume "1.0"
00:00:02.873 : uset s_rumble_enabled "1"
00:00:02.873 : uset s_reverse_enabled "1"
00:00:02.873 : uset g_throttle_auto_shift "0"
00:00:02.873 : uset g_pedal_clutch_range "1.0"
00:00:02.873 : uset g_fuel_simulation "1"
00:00:02.873 : uset g_hardcore_simulation "1"
00:00:02.873 : uset g_use_speed_limiter "0"
00:00:02.873 : uset g_engine_start_auto "1"
00:00:02.873 : uset g_motor_brake_auto "0"
00:00:02.874 : uset g_retarder_auto "0"
00:00:02.874 : uset g_brake_intensity "1.0f"
00:00:02.874 : uset g_steer_autocenter "1"
00:00:02.874 : uset g_gallon "0"
00:00:02.874 : uset g_fahrenheit "0"
00:00:02.874 : uset g_mph "0"
00:00:02.874 : uset g_hshifter_layout "0"
00:00:02.874 : uset g_trans "3"
00:00:02.874 : uset g_lang "pl_pl"
00:00:04.209 : uset s_sfx_enabled "1"
00:00:04.209 : uset s_music_enabled "1"
00:00:04.209 : uset s_sfx_volume "1.0"
00:00:04.209 : uset s_music_volume "0.8"
00:00:04.209 : uset s_master_volume "1.0"
00:00:04.209 : uset s_reverse_stereo "0"
00:00:04.209 : uset g_force_economy_reset "0"
00:00:04.209 : uset g_force_load_selector "-1"
00:00:04.209 : uset g_input_configured "1"
00:00:04.209 : uset g_income_factor "1.0"
00:00:04.209 : uset g_currency "0"
00:00:04.209 : uset g_bad_weather_factor "0.07"
00:00:04.209 : uset g_save_idx "1"
00:00:04.209 : uset g_adviser "0"
00:00:04.209 : uset g_desktop_tutorial "1"
00:00:04.209 : uset g_tutorial "1"
00:00:04.209 : uset g_fatigue "1"
00:00:04.209 : uset g_police "1"
00:00:04.209 : uset g_subtitles "0"
00:00:04.209 : uset g_clock_24 "1"
00:00:04.209 : uset s_interior_volume "1.0"
00:00:04.209 : uset s_rumble_enabled "1"
00:00:04.209 : uset s_reverse_enabled "1"
00:00:04.209 : uset g_throttle_auto_shift "0"
00:00:04.209 : uset g_pedal_clutch_range "1.0"
00:00:04.210 : uset g_fuel_simulation "0"
00:00:04.210 : uset g_hardcore_simulation "0"
00:00:04.210 : uset g_use_speed_limiter "1"
00:00:04.210 : uset g_engine_start_auto "1"
00:00:04.210 : uset g_motor_brake_auto "0"
00:00:04.210 : uset g_retarder_auto "0"
00:00:04.210 : uset g_brake_intensity "1.0"
00:00:04.210 : uset g_steer_autocenter "1"
00:00:04.210 : uset g_gallon "0"
00:00:04.210 : uset g_fahrenheit "0"
00:00:04.210 : uset g_mph "0"
00:00:04.210 : uset g_hshifter_layout "0"
00:00:04.210 : uset g_trans "0"
00:00:04.210 : uset g_lang "pl_pl"
00:00:04.218 : New profile selected: 'ggg'
00:00:04.218 : Mounting extra package: C:/Users/Admin/Documents/Euro Truck Simulator 2/mod/dafkonkur.scs
00:00:04.222 : [zipfs] dafkonkur.scs: read ok, 396 entries [0x1997b837]
00:00:06.274 : game /home/profiles/676767/save/autosave
00:00:06.460 : [bullet] Starting physics server: Bullet
00:00:06.662 : Loaded trailers: 75
00:00:06.664 : Loaded small traffic vehicles: 29
00:00:06.666 : Loaded truck traffic vehicles: 11
00:00:06.667 : Loaded traffic trailers: 15
00:00:06.667 : Loaded addon hookups: 16
00:00:06.668 : Loading resource server data ....
00:00:06.668 : Loading road data ....
00:00:06.669 : Loading terrain data ....
00:00:06.674 : Loading railing data ....
00:00:06.704 : Loading building data ....
00:00:06.707 : Loading model data ....
00:00:06.724 : Loading prefab data ....
00:00:06.741 : Loading sign data ....
00:00:06.757 : Loading traffic lights data ....
00:00:06.774 : Loading vegetation data ....
00:00:06.790 : Loading hinges data ....
00:00:06.807 : Loading stamp data ....
00:00:06.824 : Loading movers data ....
00:00:06.840 : Loading ferry data ....
00:00:06.857 : Loading country data ....
00:00:06.874 : Loading sound item data ....
00:00:06.890 : Loading live stream data ....
00:00:06.907 : Loading game condition data ....
00:00:06.924 : Loading trigger action data ....
00:00:06.940 : Loading cutscene data ....
00:00:06.960 : Loading cargo data ....
00:00:06.963 : Loading company data ....
00:00:06.999 : Loading city data ....
00:00:07.024 : Resources load time: 574ms  (14 MB)
00:00:07.024 : Map '/map/europe.mbd' loading started ....
00:00:07.858 : Map successfully loaded.
00:00:07.860 : Map load time: 836ms  (63 MB)
00:00:07.930 : <ERROR> Cylinder volume of '1832ls.mercedes.actros.engine' engine should be higher than 6! It is set to 1.00.
00:00:07.930 : <ERROR> Cylinder volume of '1836ls.mercedes.actros.engine' engine should be higher than 6! It is set to 1.00.
00:00:07.930 : <ERROR> Cylinder volume of '1841ls.mercedes.actros.engine' engine should be higher than 6! It is set to 1.00.
00:00:07.930 : <ERROR> Cylinder volume of '1844ls.mercedes.actros.engine' engine should be higher than 6! It is set to 1.00.
00:00:07.930 : <ERROR> Cylinder volume of '1846ls.mercedes.actros.engine' engine should be higher than 6! It is set to 1.00.
00:00:07.930 : <ERROR> Cylinder volume of '1848ls.mercedes.actros.engine' engine should be higher than 6! It is set to 1.00.
00:00:07.930 : <ERROR> Cylinder volume of '1851ls.mercedes.actros.engine' engine should be higher than 6! It is set to 1.00.
00:00:07.930 : <ERROR> Cylinder volume of '1855ls.mercedes.actros.engine' engine should be higher than 6! It is set to 1.00.
00:00:07.930 : <ERROR> Cylinder volume of '1860ls.mercedes.actros.engine' engine should be higher than 6! It is set to 1.00.
00:00:07.932 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/highroof.sii':
00:00:07.932 : <WARNING> [unit] The pointer to '_nameless.mercedes.actros_09.pane.top' looks like dangling pointer.
00:00:07.932 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/highroof.sii':
00:00:07.932 : <ERROR> [unit] The unit 'highroof.mercedes.actros_09.interior' of type 'accessory_interior_data' has dangling pointer (to '_nameless.mercedes.actros_09.pane.top') in the attribute named 'glass_panes'.
00:00:07.932 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/mercedes.actros/interior/highroof.sii)
00:00:07.932 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/highroof_ex.sii':
00:00:07.932 : <WARNING> [unit] The pointer to '_nameless.mercedes.actros_09.pane.top' looks like dangling pointer.
00:00:07.932 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/highroof_ex.sii':
00:00:07.932 : <ERROR> [unit] The unit 'highroof.exclusive.mercedes.actros_09.interior' of type 'accessory_interior_data' has dangling pointer (to '_nameless.mercedes.actros_09.pane.top') in the attribute named 'glass_panes'.
00:00:07.932 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/mercedes.actros/interior/highroof_ex.sii)
00:00:07.933 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/highroof_ex_uk.sii':
00:00:07.933 : <WARNING> [unit] The pointer to '_nameless.mercedes.actros_09.pane.top' looks like dangling pointer.
00:00:07.933 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/highroof_ex_uk.sii':
00:00:07.933 : <ERROR> [unit] The unit 'highroof_uk.exclusive.mercedes.actros_09.interior' of type 'accessory_interior_data' has dangling pointer (to '_nameless.mercedes.actros_09.pane.top') in the attribute named 'glass_panes'.
00:00:07.933 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/mercedes.actros/interior/highroof_ex_uk.sii)
00:00:07.933 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/highroof_uk.sii':
00:00:07.933 : <WARNING> [unit] The pointer to '_nameless.mercedes.actros_09.pane.top' looks like dangling pointer.
00:00:07.933 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/highroof_uk.sii':
00:00:07.933 : <ERROR> [unit] The unit 'highroof_uk.mercedes.actros_09.interior' of type 'accessory_interior_data' has dangling pointer (to '_nameless.mercedes.actros_09.pane.top') in the attribute named 'glass_panes'.
00:00:07.933 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/mercedes.actros/interior/highroof_uk.sii)
00:00:07.933 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/lowroof.sii':
00:00:07.933 : <WARNING> [unit] The pointer to '_nameless.mercedes.actros_09.pane.top' looks like dangling pointer.
00:00:07.933 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/lowroof.sii':
00:00:07.934 : <ERROR> [unit] The unit 'lowroof.mercedes.actros_09.interior' of type 'accessory_interior_data' has dangling pointer (to '_nameless.mercedes.actros_09.pane.top') in the attribute named 'glass_panes'.
00:00:07.934 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/mercedes.actros/interior/lowroof.sii)
00:00:07.934 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/lowroof_ex.sii':
00:00:07.934 : <WARNING> [unit] The pointer to '_nameless.mercedes.actros_09.pane.top' looks like dangling pointer.
00:00:07.934 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/lowroof_ex.sii':
00:00:07.934 : <ERROR> [unit] The unit 'lowroof.exclusive.mercedes.actros_09.interior' of type 'accessory_interior_data' has dangling pointer (to '_nameless.mercedes.actros_09.pane.top') in the attribute named 'glass_panes'.
00:00:07.934 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/mercedes.actros/interior/lowroof_ex.sii)
00:00:07.934 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/lowroof_ex_uk.sii':
00:00:07.934 : <WARNING> [unit] The pointer to '_nameless.mercedes.actros_09.pane.top' looks like dangling pointer.
00:00:07.934 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/lowroof_ex_uk.sii':
00:00:07.934 : <ERROR> [unit] The unit 'lowroof_uk.exclusive.mercedes.actros_09.interior' of type 'accessory_interior_data' has dangling pointer (to '_nameless.mercedes.actros_09.pane.top') in the attribute named 'glass_panes'.
00:00:07.934 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/mercedes.actros/interior/lowroof_ex_uk.sii)
00:00:07.935 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/lowroof_uk.sii':
00:00:07.935 : <WARNING> [unit] The pointer to '_nameless.mercedes.actros_09.pane.top' looks like dangling pointer.
00:00:07.935 : <ERROR> [unit] File '/def/vehicle/truck/mercedes.actros/interior/lowroof_uk.sii':
00:00:07.935 : <ERROR> [unit] The unit 'lowroof_uk.mercedes.actros_09.interior' of type 'accessory_interior_data' has dangling pointer (to '_nameless.mercedes.actros_09.pane.top') in the attribute named 'glass_panes'.
00:00:07.935 : <ERROR> load_unit() - Failed to load units from file (/def/vehicle/truck/mercedes.actros/interior/lowroof_uk.sii)
00:00:08.040 : Road network navigation caching started.
00:00:09.077 : Road network navigation caching finished.
00:00:09.149 : Economy load time: 2700ms  (18 MB)
00:00:09.322 : <WARNING> Model in old format detected '/vehicle/truck/daf_xf/truck.pmg', please upgrade format to improve load performance!
00:00:09.384 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/kreuz.dif_spec.add.env.mat" in the read_only mode
00:00:09.384 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/kreuz.dif_spec.add.env.mat'
00:00:09.384 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/fotel2.dif_spec.add.env.mat" in the read_only mode
00:00:09.384 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/fotel2.dif_spec.add.env.mat'
00:00:09.384 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/fotel.dif_spec.add.env.mat" in the read_only mode
00:00:09.384 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/fotel.dif_spec.add.env.mat'
00:00:09.384 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/antenacb.dif_spec.add.env.mat" in the read_only mode
00:00:09.384 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/antenacb.dif_spec.add.env.mat'
00:00:09.384 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/policja.dif_spec.add.env.mat" in the read_only mode
00:00:09.384 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/policja.dif_spec.add.env.mat'
00:00:09.384 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/firanki.dif_spec.add.env.mat" in the read_only mode
00:00:09.384 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/tabliczka.dif_spec.add.env.mat" in the read_only mode
00:00:09.384 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/tabliczka.dif_spec.add.env.mat'
00:00:09.384 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/firanki.dif_spec.add.env.mat'
00:00:09.385 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/Default Material.Default Material.mat" in the read_only mode
00:00:09.385 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/Default Material.Default Material.mat'
00:00:09.385 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/lapmy.dif_spec.add.env.mat" in the read_only mode
00:00:09.385 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/lapmy.dif_spec.add.env.mat'
00:00:09.385 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/antena.dif_spec.add.env.mat" in the read_only mode
00:00:09.385 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/antena.dif_spec.add.env.mat'
00:00:09.385 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/polka.tobj" in the read_only mode
00:00:09.385 : <ERROR> [tobj] Can not open '/vehicle/truck/daf_xf/polka.tobj'
00:00:09.422 : <ERROR> file(0): ??A?$array_t@V?$vec_t@M$02@prism@@@prism@@QAEAAV?$vec_t@M$02@1@I@Z: Index outside array boundaries.

Mi się wydaje że to przez to '00:00:09.322 : <WARNING> Model in old format detected '/vehicle/truck/daf_xf/truck.pmg', please upgrade format to improve load performance!' ale nie jestem pewnien


RE: Wywala przy ładowaniu - Kierowca1996 - 08-11-2013

Nowy log:

Kod:
************ : log created on : Friday November 08 2013 @ 07:38:34
00:00:00.000 : [sys] running on x86 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  D:\Program Files (x86)\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [       Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz] with 4 cores (4 threads) at ~3116MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3043261Hz
00:00:00.000 : [mem] physical total: 8138M
00:00:00.000 : [mem] physical avail: 5375M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 4019M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.009 : Disabling color wrap as both color strings are empty
00:00:00.157 : [hashfs] base.scs: Mounted and validated, 44826 entries (5C011D8A4445CCDD14ED22E57F80175F607F6CFD9B00BCE082C5771CFD0E108)
00:00:00.158 : [hashfs] core.scs: Mounted and validated, 3 entries (E02095B2B70501B2AFCC277D1F29356DAF3A524A414E33B1B2F503DDAA56B31)
00:00:00.200 : [hashfs] def.scs: Mounted and validated, 4338 entries (0796352F863AF6B94785A861E1E77BBEEA76C9CC36F277A566586ABBB2D6AFA)
00:00:00.241 : [hashfs] locale.scs: Mounted and validated, 133 entries (20E81EFBCFA0F508BB2D6C676800A59ADF0B575315E059DD2A0E39F4994BA49)
00:00:00.242 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (BEEED518750918929DC4BAA495359E6A9995042C38A4E0FDF8395DA5F2A5D07)
00:00:00.242 : [ufs] Home directory: 'C:/Users/Admin/Documents/Euro Truck Simulator 2'.
00:00:00.243 : exec /home/config.cfg
00:00:00.243 : [sys] Executing /home/config.cfg ...
00:00:00.244 : uset r_full_resolution_corrections "0"
00:00:00.244 : uset r_force_color_shadowmaps "0"
00:00:00.244 : uset g_hw_info "1"
00:00:00.244 : uset g_cargo_sort "0"
00:00:00.244 : uset g_tooltip_delay "0.4"
00:00:00.244 : uset g_global_force_load_selector "0"
00:00:00.244 : uset g_desktop_fadeout "60"
00:00:00.244 : uset r_multimon_border_fov_right "0"
00:00:00.244 : uset r_multimon_border_fov_left "0"
00:00:00.244 : uset r_multimon_mode "0"
00:00:00.244 : uset r_segment_cache_static_buffers "1"
00:00:00.244 : uset r_segment_cache_behavior "3"
00:00:00.244 : uset r_use_depth_bounds "1"
00:00:00.244 : uset r_show_light_pixel_coverage "0"
00:00:00.244 : uset r_deferred_debug "0"
00:00:00.244 : uset r_mirror_scale_y "1.0"
00:00:00.244 : uset r_mirror_scale_x "1.0"
00:00:00.244 : uset r_scale_y "2"
00:00:00.244 : uset r_scale_x "2"
00:00:00.244 : uset r_normal_maps "1"
00:00:00.244 : uset r_sunshafts "1"
00:00:00.244 : uset r_color_saturation "1.0"
00:00:00.244 : uset r_color_yellow_blue "0.0"
00:00:00.244 : uset r_color_magenta_green "0.0"
00:00:00.244 : uset r_color_cyan_red "0.0"
00:00:00.244 : uset r_color_correction "0"
00:00:00.244 : uset r_dof_filter_size "0.5"
00:00:00.244 : uset r_dof_transition "400.0"
00:00:00.244 : uset r_dof_start "200.0"
00:00:00.244 : uset r_dof "1"
00:00:00.244 : uset r_mlaa_threshold "1.0"
00:00:00.244 : uset r_mlaa "1"
00:00:00.244 : uset r_hdr "0"
00:00:00.244 : uset r_fake_shadows "2"
00:00:00.244 : uset r_sun_shadow_texture_size "4096"
00:00:00.244 : uset r_sun_shadow_quality "4"
00:00:00.244 : uset r_mirror_view_distance "320"
00:00:00.244 : uset r_deferred_mirrors "1"
00:00:00.244 : uset r_deferred "1"
00:00:00.244 : uset r_nowmi "0"
00:00:00.244 : uset r_startup_progress "0"
00:00:00.244 : uset r_setup_done "1"
00:00:00.244 : uset r_gamma "1"
00:00:00.244 : uset r_nv_stereo_mode "2"
00:00:00.244 : uset r_no_frame_tracking "0"
00:00:00.244 : uset r_msaa "0"
00:00:00.244 : uset r_fullscreen "1"
00:00:00.244 : uset r_mode "1280x1024x32x0"
00:00:00.244 : uset r_path ""
00:00:00.245 : uset r_device "gl"
00:00:00.245 : uset g_trackir "1"
00:00:00.245 : uset g_pedestrian "1"
00:00:00.245 : uset g_light_span_factor "1"
00:00:00.245 : uset g_light_distance_factor "1"
00:00:00.245 : uset g_vehicle_flare_lights "1"
00:00:00.245 : uset g_auto_traffic_headlights "1"
00:00:00.245 : uset g_auto_traffic "1"
00:00:00.245 : uset g_kdop_preview "0"
00:00:00.245 : uset g_screenshot_on_bug "0"
00:00:00.245 : uset g_developer "1"
00:00:00.245 : uset g_wc_fps "0.0"
00:00:00.245 : uset g_wc_radius "-1.0"
00:00:00.245 : uset g_steam_screenshots "2"
00:00:00.245 : uset g_artist_id "0"
00:00:00.245 : uset g_flyspeed "10"
00:00:00.245 : uset g_news "1"
00:00:00.245 : uset g_colbox "0"
00:00:00.245 : uset g_radio_mode "1"
00:00:00.245 : uset g_ignore_low_fps "0"
00:00:00.245 : uset g_truck_light_quality "1"
00:00:00.245 : uset g_truck_light_specular "1"
00:00:00.245 : uset g_gfx_all_scales "0"
00:00:00.245 : uset g_gfx_advanced "1"
00:00:00.245 : uset g_gfx_quality "-1"
00:00:00.245 : uset g_menu_aa_limit "8"
00:00:00.245 : uset g_additional_water_fov "20.0f"
00:00:00.245 : uset g_rain_reflect_hookups "1"
00:00:00.245 : uset g_rain_reflect_actor "1"
00:00:00.245 : uset g_rain_reflect_traffic "1"
00:00:00.245 : uset g_rain_reflect_cache "1"
00:00:00.245 : uset g_rain_reflection "3"
00:00:00.245 : uset g_reflection "3"
00:00:00.245 : uset g_grass_density "2"
00:00:00.245 : uset g_veg_detail "2"
00:00:00.245 : uset g_minicon "0"
00:00:00.245 : uset g_console "1"
00:00:00.245 : uset g_texture_usage_stats "0"
00:00:00.245 : uset g_fps "0"
00:00:00.245 : uset g_stream_exts ".ogg;.mp3"
00:00:00.245 : uset r_vsync "1"
00:00:00.245 : uset r_anisotropy_factor "1"
00:00:00.245 : uset r_texture_detail "0"
00:00:00.245 : uset t_averaging_window_length "20"
00:00:00.249 : [lang] Language autodetection: 415
00:00:00.255 : Selected language: pl_pl
00:00:00.255 : Euro Truck Simulator 2 init ver.1.6.0 (rev. 47903)
00:00:00.255 : [net]  LOG INFO: Started
00:00:00.262 : Setting UI reference mode to: 1440x900...
00:00:00.262 : [gfx] Selected rendering device: gl
00:00:00.568 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
00:00:00.590 : [gfx] Trying to set 1280x1024 32bpp 60Hz (fullscreen)
00:00:00.661 : [gl] CDS init: OK
00:00:00.734 : [gl] SetPixelFormat: OK (#10, color 32 bits, depth 24 bits).
00:00:00.734 : [gl] wglCreateContext: OK
00:00:00.737 : [gl] Max anisotropy factor: 16.000000
00:00:00.737 : [gl] driver: GeForce GTX 650 Ti/PCIe/SSE2
00:00:00.737 : [gl] vendor: NVIDIA Corporation
00:00:00.737 : [gl] version: 4.4.0
00:00:00.737 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_ARB_sparse_texture GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_OES_compressed_ETC1_RGB8_texture GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
00:00:00.737 : [gl] Using NV4X rendering path
00:00:00.737 : [gl] Setting vsync period to 1 (requested 1)
00:00:00.948 : Game viewport set to: (window aspect ratio=1.25); viewport bounds=[left=0.00 right=1280.00 bottom=0.00 top=1024.00]
00:00:00.948 : UI viewport set to: viewport bounds=[left=0.00 right=1280.00 bottom=112.00 top=912.00]
00:00:00.966 : [al] device: OpenAL Soft
00:00:00.966 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.993 : [al] vendor: OpenAL Community
00:00:00.993 : [al] version: 1.1 ALSOFT 1.14
00:00:00.993 : [al] renderer: OpenAL Soft
00:00:00.993 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.993 : [snd] Started sound update thread
00:00:01.009 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.010 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.032 : [di8] Initializing device 'Logitech Driving Force GT USB' as '{220BB820-DCDE-11E2-8001-444553540000}|{C29A046D-0000-0000-0000-504944564944}'
00:00:01.034 : [di8] FF Constant force supported
00:00:01.034 : [di8] FF Ramp force supported
00:00:01.034 : [di8] FF Square force supported
00:00:01.034 : [di8] FF Sine force supported
00:00:01.034 : [di8] FF Triangle force supported
00:00:01.034 : [di8] FF SawtoothUp force supported
00:00:01.034 : [di8] FF SawtoothDown force supported
00:00:01.034 : [di8] FF Spring force supported
00:00:01.034 : [di8] FF Damper force supported
00:00:01.034 : [di8] FF Inertia force supported
00:00:01.034 : [di8] FF Friction force supported
00:00:01.034 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
00:00:01.073 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (4FE2896D0BD9D8FADE8FE1BEB1943987B6D1127B7501CDE5C97DD0875CFF45E)
00:00:01.152 : dispatch
00:00:01.486 : exit
00:00:02.348 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (4FE2896D0BD9D8FADE8FE1BEB1943987B6D1127B7501CDE5C97DD0875CFF45E)
00:00:02.439 : uset s_sfx_enabled "1"
00:00:02.439 : uset s_music_enabled "1"
00:00:02.439 : uset s_sfx_volume "1.0"
00:00:02.439 : uset s_music_volume "0.8"
00:00:02.439 : uset s_master_volume "1.0"
00:00:02.439 : uset s_reverse_stereo "0"
00:00:02.439 : uset g_force_economy_reset "0"
00:00:02.439 : uset g_force_load_selector "-1"
00:00:02.439 : uset g_input_configured "1"
00:00:02.439 : uset g_income_factor "1.0"
00:00:02.440 : uset g_currency "0"
00:00:02.440 : uset g_bad_weather_factor "0.07"
00:00:02.440 : uset g_save_idx "1"
00:00:02.440 : uset g_adviser "0"
00:00:02.440 : uset g_desktop_tutorial "1"
00:00:02.440 : uset g_tutorial "1"
00:00:02.440 : uset g_fatigue "1"
00:00:02.440 : uset g_police "1"
00:00:02.440 : uset g_subtitles "0"
00:00:02.440 : uset g_clock_24 "1"
00:00:02.440 : uset s_interior_volume "1.0"
00:00:02.440 : uset s_rumble_enabled "1"
00:00:02.440 : uset s_reverse_enabled "1"
00:00:02.440 : uset g_throttle_auto_shift "0"
00:00:02.440 : uset g_pedal_clutch_range "1.0"
00:00:02.440 : uset g_fuel_simulation "0"
00:00:02.440 : uset g_hardcore_simulation "0"
00:00:02.440 : uset g_use_speed_limiter "1"
00:00:02.440 : uset g_engine_start_auto "1"
00:00:02.440 : uset g_motor_brake_auto "0"
00:00:02.440 : uset g_retarder_auto "0"
00:00:02.440 : uset g_brake_intensity "1.0"
00:00:02.440 : uset g_steer_autocenter "1"
00:00:02.440 : uset g_gallon "0"
00:00:02.440 : uset g_fahrenheit "0"
00:00:02.440 : uset g_mph "0"
00:00:02.440 : uset g_hshifter_layout "0"
00:00:02.440 : uset g_trans "0"
00:00:02.440 : uset g_lang "pl_pl"
00:00:04.537 : uset s_sfx_enabled "1"
00:00:04.537 : uset s_music_enabled "1"
00:00:04.537 : uset s_sfx_volume "1.0"
00:00:04.537 : uset s_music_volume "0.8"
00:00:04.537 : uset s_master_volume "1.0"
00:00:04.537 : uset s_reverse_stereo "0"
00:00:04.537 : uset g_force_economy_reset "0"
00:00:04.537 : uset g_force_load_selector "-1"
00:00:04.537 : uset g_input_configured "1"
00:00:04.537 : uset g_income_factor "1.0"
00:00:04.537 : uset g_currency "0"
00:00:04.537 : uset g_bad_weather_factor "0.07"
00:00:04.537 : uset g_save_idx "1"
00:00:04.537 : uset g_adviser "0"
00:00:04.537 : uset g_desktop_tutorial "1"
00:00:04.537 : uset g_tutorial "1"
00:00:04.537 : uset g_fatigue "1"
00:00:04.537 : uset g_police "1"
00:00:04.537 : uset g_subtitles "0"
00:00:04.537 : uset g_clock_24 "1"
00:00:04.537 : uset s_interior_volume "1.0"
00:00:04.537 : uset s_rumble_enabled "1"
00:00:04.537 : uset s_reverse_enabled "1"
00:00:04.537 : uset g_throttle_auto_shift "0"
00:00:04.537 : uset g_pedal_clutch_range "1.0"
00:00:04.537 : uset g_fuel_simulation "0"
00:00:04.537 : uset g_hardcore_simulation "0"
00:00:04.537 : uset g_use_speed_limiter "1"
00:00:04.537 : uset g_engine_start_auto "1"
00:00:04.537 : uset g_motor_brake_auto "0"
00:00:04.537 : uset g_retarder_auto "0"
00:00:04.537 : uset g_brake_intensity "1.0"
00:00:04.537 : uset g_steer_autocenter "1"
00:00:04.537 : uset g_gallon "0"
00:00:04.537 : uset g_fahrenheit "0"
00:00:04.537 : uset g_mph "0"
00:00:04.537 : uset g_hshifter_layout "0"
00:00:04.537 : uset g_trans "0"
00:00:04.537 : uset g_lang "pl_pl"
00:00:04.557 : New profile selected: 'ggg'
00:00:04.557 : Mounting extra package: C:/Users/Admin/Documents/Euro Truck Simulator 2/mod/dafkonkur.scs
00:00:04.560 : [zipfs] dafkonkur.scs: read ok, 213 entries [0x6937cdec]
00:00:11.867 : game /home/profiles/676767/save/autosave
00:00:12.279 : [bullet] Starting physics server: Bullet
00:00:12.580 : Loaded trailers: 75
00:00:12.583 : Loaded small traffic vehicles: 29
00:00:12.584 : Loaded truck traffic vehicles: 11
00:00:12.585 : Loaded traffic trailers: 15
00:00:12.586 : Loaded addon hookups: 16
00:00:12.586 : Loading resource server data ....
00:00:12.586 : Loading road data ....
00:00:12.587 : Loading terrain data ....
00:00:12.597 : Loading railing data ....
00:00:12.600 : Loading building data ....
00:00:12.628 : Loading model data ....
00:00:12.637 : Loading prefab data ....
00:00:14.151 : Loading sign data ....
00:00:14.183 : Loading traffic lights data ....
00:00:14.184 : Loading vegetation data ....
00:00:14.190 : Loading hinges data ....
00:00:14.233 : Loading stamp data ....
00:00:14.239 : Loading movers data ....
00:00:14.241 : Loading ferry data ....
00:00:14.250 : Loading country data ....
00:00:14.270 : Loading sound item data ....
00:00:14.283 : Loading live stream data ....
00:00:14.300 : Loading game condition data ....
00:00:14.316 : Loading trigger action data ....
00:00:14.333 : Loading cutscene data ....
00:00:14.395 : Loading cargo data ....
00:00:14.398 : Loading company data ....
00:00:14.425 : Loading city data ....
00:00:14.478 : Resources load time: 2245ms  (14 MB)
00:00:14.478 : Map '/map/europe.mbd' loading started ....
00:00:15.691 : Map successfully loaded.
00:00:15.693 : Map load time: 1214ms  (63 MB)
00:00:15.888 : Road network navigation caching started.
00:00:16.947 : Road network navigation caching finished.
00:00:17.037 : Economy load time: 4804ms  (18 MB)
00:00:17.171 : <WARNING> Model in old format detected '/vehicle/truck/daf_xf/truck.pmg', please upgrade format to improve load performance!
00:00:17.249 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/kreuz.dif_spec.add.env.mat" in the read_only mode
00:00:17.249 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/kreuz.dif_spec.add.env.mat'
00:00:17.249 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/fotel2.dif_spec.add.env.mat" in the read_only mode
00:00:17.249 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/fotel2.dif_spec.add.env.mat'
00:00:17.249 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/fotel.dif_spec.add.env.mat" in the read_only mode
00:00:17.249 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/fotel.dif_spec.add.env.mat'
00:00:17.249 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/antenacb.dif_spec.add.env.mat" in the read_only mode
00:00:17.249 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/antenacb.dif_spec.add.env.mat'
00:00:17.249 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/policja.dif_spec.add.env.mat" in the read_only mode
00:00:17.249 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/policja.dif_spec.add.env.mat'
00:00:17.249 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/firanki.dif_spec.add.env.mat" in the read_only mode
00:00:17.249 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/firanki.dif_spec.add.env.mat'
00:00:17.249 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/tabliczka.dif_spec.add.env.mat" in the read_only mode
00:00:17.249 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/tabliczka.dif_spec.add.env.mat'
00:00:17.249 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/Default Material.Default Material.mat" in the read_only mode
00:00:17.249 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/Default Material.Default Material.mat'
00:00:17.249 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/lapmy.dif_spec.add.env.mat" in the read_only mode
00:00:17.249 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/lapmy.dif_spec.add.env.mat'
00:00:17.250 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/antena.dif_spec.add.env.mat" in the read_only mode
00:00:17.250 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/antena.dif_spec.add.env.mat'
00:00:17.258 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/polka.tobj" in the read_only mode
00:00:17.258 : <ERROR> [tobj] Can not open '/vehicle/truck/daf_xf/polka.tobj'
00:00:17.450 : <WARNING> Model in old format detected '/vehicle/truck/upgrade/mirror/daf_xf/mirror_02.pmg', please upgrade format to improve load performance!
00:00:17.451 : <ERROR> [fs] Failed to open file "/vehicle/truck/upgrade/mirror/daf_xf/Default Material.Default Material.mat" in the read_only mode
00:00:17.452 : <ERROR> [material] Can not open '/vehicle/truck/upgrade/mirror/daf_xf/Default Material.Default Material.mat'
00:00:17.452 : <ERROR> [fs] Failed to open file "/vehicle/truck/upgrade/mirror/daf_xf/mirror_01.shadowonly.mat" in the read_only mode
00:00:17.452 : <ERROR> [material] Can not open '/vehicle/truck/upgrade/mirror/daf_xf/mirror_01.shadowonly.mat'
00:00:17.452 : <WARNING> Model in old format detected '/vehicle/truck/upgrade/mirror/daf_xf/front_mirror_01.pmg', please upgrade format to improve load performance!
00:00:17.454 : <ERROR> [fs] Failed to open file "/vehicle/truck/upgrade/mirror/daf_xf/front_mirror_01.shadowonly.mat" in the read_only mode
00:00:17.454 : <ERROR> [material] Can not open '/vehicle/truck/upgrade/mirror/daf_xf/front_mirror_01.shadowonly.mat'
00:00:17.455 : <WARNING> Model in old format detected '/vehicle/truck/upgrade/mirror/daf_xf/side_mirror_01.pmg', please upgrade format to improve load performance!
00:00:17.456 : <ERROR> [fs] Failed to open file "/vehicle/truck/upgrade/mirror/daf_xf/side_mirror_01.shadowonly.mat" in the read_only mode
00:00:17.456 : <ERROR> [material] Can not open '/vehicle/truck/upgrade/mirror/daf_xf/side_mirror_01.shadowonly.mat'
00:00:17.457 : <ERROR> file(0): ??A?$array_t@V?$vec_t@M$02@prism@@@prism@@QAEAAV?$vec_t@M$02@1@I@Z: Index outside array boundaries.



RE: Wywala przy ładowaniu - Italiano - 08-11-2013

Z log'a wynika, że jakiś model DAF'a XF ma tyle ERRORów i WARNINGów, że po prostu wywala grę z przeładowania log'a.
Rozwiązanie: Wywalić DAF'a XF, lub go poprawić.


RE: Wywala przy ładowaniu - Kierowca1996 - 08-11-2013

To dlaczego teraz nie działa? (GG)

Kod:
************ : log created on : Friday November 08 2013 @ 22:49:35
00:00:00.000 : [sys] running on x86 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  D:\Program Files (x86)\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [       Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz] with 4 cores (4 threads) at ~3116MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3043242Hz
00:00:00.000 : [mem] physical total: 8138M
00:00:00.000 : [mem] physical avail: 6002M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 4019M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.011 : Disabling color wrap as both color strings are empty
00:00:00.106 : [hashfs] base.scs: Mounted and validated, 44826 entries (5C011D8A4445CCDD14ED22E57F80175F607F6CFD9B00BCE082C5771CFD0E108)
00:00:00.107 : [hashfs] core.scs: Mounted and validated, 3 entries (E02095B2B70501B2AFCC277D1F29356DAF3A524A414E33B1B2F503DDAA56B31)
00:00:00.150 : [hashfs] def.scs: Mounted and validated, 4338 entries (0796352F863AF6B94785A861E1E77BBEEA76C9CC36F277A566586ABBB2D6AFA)
00:00:00.190 : [hashfs] locale.scs: Mounted and validated, 133 entries (20E81EFBCFA0F508BB2D6C676800A59ADF0B575315E059DD2A0E39F4994BA49)
00:00:00.191 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (BEEED518750918929DC4BAA495359E6A9995042C38A4E0FDF8395DA5F2A5D07)
00:00:00.192 : [ufs] Home directory: 'C:/Users/Admin/Documents/Euro Truck Simulator 2'.
00:00:00.192 : exec /home/config.cfg
00:00:00.192 : [sys] Executing /home/config.cfg ...
00:00:00.192 : uset r_full_resolution_corrections "0"
00:00:00.192 : uset r_force_color_shadowmaps "0"
00:00:00.192 : uset g_hw_info "1"
00:00:00.192 : uset g_cargo_sort "0"
00:00:00.192 : uset g_tooltip_delay "0.4"
00:00:00.192 : uset g_global_force_load_selector "0"
00:00:00.192 : uset g_desktop_fadeout "60"
00:00:00.192 : uset r_multimon_border_fov_right "0"
00:00:00.192 : uset r_multimon_border_fov_left "0"
00:00:00.192 : uset r_multimon_mode "0"
00:00:00.192 : uset r_segment_cache_static_buffers "1"
00:00:00.192 : uset r_segment_cache_behavior "3"
00:00:00.192 : uset r_use_depth_bounds "1"
00:00:00.192 : uset r_show_light_pixel_coverage "0"
00:00:00.192 : uset r_deferred_debug "0"
00:00:00.192 : uset r_mirror_scale_y "1.0"
00:00:00.192 : uset r_mirror_scale_x "1.0"
00:00:00.192 : uset r_scale_y "2"
00:00:00.192 : uset r_scale_x "2"
00:00:00.192 : uset r_normal_maps "1"
00:00:00.192 : uset r_sunshafts "1"
00:00:00.192 : uset r_color_saturation "1.0"
00:00:00.192 : uset r_color_yellow_blue "0.0"
00:00:00.192 : uset r_color_magenta_green "0.0"
00:00:00.192 : uset r_color_cyan_red "0.0"
00:00:00.192 : uset r_color_correction "0"
00:00:00.192 : uset r_dof_filter_size "0.5"
00:00:00.192 : uset r_dof_transition "400.0"
00:00:00.192 : uset r_dof_start "200.0"
00:00:00.192 : uset r_dof "1"
00:00:00.192 : uset r_mlaa_threshold "1.0"
00:00:00.193 : uset r_mlaa "1"
00:00:00.193 : uset r_hdr "0"
00:00:00.193 : uset r_fake_shadows "2"
00:00:00.193 : uset r_sun_shadow_texture_size "4096"
00:00:00.193 : uset r_sun_shadow_quality "4"
00:00:00.193 : uset r_mirror_view_distance "320"
00:00:00.193 : uset r_deferred_mirrors "1"
00:00:00.193 : uset r_deferred "1"
00:00:00.193 : uset r_nowmi "0"
00:00:00.193 : uset r_startup_progress "0"
00:00:00.193 : uset r_setup_done "1"
00:00:00.193 : uset r_gamma "1"
00:00:00.193 : uset r_nv_stereo_mode "2"
00:00:00.193 : uset r_no_frame_tracking "0"
00:00:00.193 : uset r_msaa "0"
00:00:00.193 : uset r_fullscreen "1"
00:00:00.193 : uset r_mode "1280x1024x32x0"
00:00:00.193 : uset r_path ""
00:00:00.193 : uset r_device "gl"
00:00:00.193 : uset g_trackir "1"
00:00:00.193 : uset g_pedestrian "1"
00:00:00.193 : uset g_light_span_factor "1"
00:00:00.193 : uset g_light_distance_factor "1"
00:00:00.193 : uset g_vehicle_flare_lights "1"
00:00:00.193 : uset g_auto_traffic_headlights "1"
00:00:00.193 : uset g_auto_traffic "1"
00:00:00.193 : uset g_kdop_preview "0"
00:00:00.193 : uset g_screenshot_on_bug "0"
00:00:00.193 : uset g_developer "1"
00:00:00.193 : uset g_wc_fps "0.0"
00:00:00.193 : uset g_wc_radius "-1.0"
00:00:00.193 : uset g_steam_screenshots "2"
00:00:00.193 : uset g_artist_id "0"
00:00:00.193 : uset g_flyspeed "10"
00:00:00.193 : uset g_news "1"
00:00:00.193 : uset g_colbox "0"
00:00:00.193 : uset g_radio_mode "1"
00:00:00.193 : uset g_ignore_low_fps "0"
00:00:00.193 : uset g_truck_light_quality "1"
00:00:00.193 : uset g_truck_light_specular "1"
00:00:00.193 : uset g_gfx_all_scales "0"
00:00:00.193 : uset g_gfx_advanced "1"
00:00:00.193 : uset g_gfx_quality "-1"
00:00:00.193 : uset g_menu_aa_limit "8"
00:00:00.193 : uset g_additional_water_fov "20.0f"
00:00:00.193 : uset g_rain_reflect_hookups "1"
00:00:00.193 : uset g_rain_reflect_actor "1"
00:00:00.193 : uset g_rain_reflect_traffic "1"
00:00:00.193 : uset g_rain_reflect_cache "1"
00:00:00.193 : uset g_rain_reflection "3"
00:00:00.193 : uset g_reflection "3"
00:00:00.193 : uset g_grass_density "2"
00:00:00.193 : uset g_veg_detail "2"
00:00:00.193 : uset g_minicon "0"
00:00:00.193 : uset g_console "1"
00:00:00.193 : uset g_texture_usage_stats "0"
00:00:00.193 : uset g_fps "0"
00:00:00.193 : uset g_stream_exts ".ogg;.mp3"
00:00:00.193 : uset r_vsync "1"
00:00:00.193 : uset r_anisotropy_factor "1"
00:00:00.193 : uset r_texture_detail "0"
00:00:00.193 : uset t_averaging_window_length "20"
00:00:00.197 : [lang] Language autodetection: 415
00:00:00.204 : Selected language: pl_pl
00:00:00.204 : Euro Truck Simulator 2 init ver.1.6.0 (rev. 47903)
00:00:00.204 : [net]  LOG INFO: Started
00:00:00.210 : Setting UI reference mode to: 1440x900...
00:00:00.210 : [gfx] Selected rendering device: gl
00:00:00.514 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
00:00:00.538 : [gfx] Trying to set 1280x1024 32bpp 60Hz (fullscreen)
00:00:00.595 : [gl] CDS init: OK
00:00:00.668 : [gl] SetPixelFormat: OK (#10, color 32 bits, depth 24 bits).
00:00:00.668 : [gl] wglCreateContext: OK
00:00:00.671 : [gl] Max anisotropy factor: 16.000000
00:00:00.671 : [gl] driver: GeForce GTX 650 Ti/PCIe/SSE2
00:00:00.671 : [gl] vendor: NVIDIA Corporation
00:00:00.671 : [gl] version: 4.4.0
00:00:00.671 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_ARB_sparse_texture GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_OES_compressed_ETC1_RGB8_texture GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
00:00:00.671 : [gl] Using NV4X rendering path
00:00:00.671 : [gl] Setting vsync period to 1 (requested 1)
00:00:00.872 : Game viewport set to: (window aspect ratio=1.25); viewport bounds=[left=0.00 right=1280.00 bottom=0.00 top=1024.00]
00:00:00.872 : UI viewport set to: viewport bounds=[left=0.00 right=1280.00 bottom=112.00 top=912.00]
00:00:00.887 : [al] device: OpenAL Soft
00:00:00.887 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.909 : [al] vendor: OpenAL Community
00:00:00.910 : [al] version: 1.1 ALSOFT 1.14
00:00:00.910 : [al] renderer: OpenAL Soft
00:00:00.910 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.910 : [snd] Started sound update thread
00:00:00.915 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.916 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.939 : [di8] Initializing device 'Logitech Driving Force GT USB' as '{220BB820-DCDE-11E2-8001-444553540000}|{C29A046D-0000-0000-0000-504944564944}'
00:00:00.941 : [di8] FF Constant force supported
00:00:00.941 : [di8] FF Ramp force supported
00:00:00.941 : [di8] FF Square force supported
00:00:00.941 : [di8] FF Sine force supported
00:00:00.941 : [di8] FF Triangle force supported
00:00:00.941 : [di8] FF SawtoothUp force supported
00:00:00.941 : [di8] FF SawtoothDown force supported
00:00:00.941 : [di8] FF Spring force supported
00:00:00.941 : [di8] FF Damper force supported
00:00:00.941 : [di8] FF Inertia force supported
00:00:00.941 : [di8] FF Friction force supported
00:00:00.941 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
00:00:00.950 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (4FE2896D0BD9D8FADE8FE1BEB1943987B6D1127B7501CDE5C97DD0875CFF45E)
00:00:01.028 : dispatch
00:00:01.378 : exit
00:00:02.909 : [hashfs] dlc_east.scs: Mounted and validated, 656 entries (4FE2896D0BD9D8FADE8FE1BEB1943987B6D1127B7501CDE5C97DD0875CFF45E)
00:00:02.979 : uset s_sfx_enabled "1"
00:00:02.979 : uset s_music_enabled "1"
00:00:02.979 : uset s_sfx_volume "1.0"
00:00:02.979 : uset s_music_volume "0.8"
00:00:02.979 : uset s_master_volume "1.0"
00:00:02.979 : uset s_reverse_stereo "0"
00:00:02.979 : uset g_force_economy_reset "0"
00:00:02.979 : uset g_force_load_selector "-1"
00:00:02.979 : uset g_input_configured "1"
00:00:02.979 : uset g_income_factor "1.0"
00:00:02.979 : uset g_currency "0"
00:00:02.979 : uset g_bad_weather_factor "0.07"
00:00:02.979 : uset g_save_idx "1"
00:00:02.979 : uset g_adviser "0"
00:00:02.979 : uset g_desktop_tutorial "1"
00:00:02.979 : uset g_tutorial "1"
00:00:02.979 : uset g_fatigue "1"
00:00:02.979 : uset g_police "1"
00:00:02.979 : uset g_subtitles "0"
00:00:02.979 : uset g_clock_24 "1"
00:00:02.979 : uset s_interior_volume "1.0"
00:00:02.979 : uset s_rumble_enabled "1"
00:00:02.979 : uset s_reverse_enabled "1"
00:00:02.979 : uset g_throttle_auto_shift "0"
00:00:02.979 : uset g_pedal_clutch_range "1.0"
00:00:02.979 : uset g_fuel_simulation "0"
00:00:02.979 : uset g_hardcore_simulation "0"
00:00:02.979 : uset g_use_speed_limiter "1"
00:00:02.979 : uset g_engine_start_auto "1"
00:00:02.979 : uset g_motor_brake_auto "0"
00:00:02.979 : uset g_retarder_auto "0"
00:00:02.979 : uset g_brake_intensity "1.0"
00:00:02.979 : uset g_steer_autocenter "1"
00:00:02.979 : uset g_gallon "0"
00:00:02.979 : uset g_fahrenheit "0"
00:00:02.979 : uset g_mph "0"
00:00:02.979 : uset g_hshifter_layout "0"
00:00:02.979 : uset g_trans "0"
00:00:02.980 : uset g_lang "pl_pl"
00:00:03.913 : uset s_sfx_enabled "1"
00:00:03.913 : uset s_music_enabled "1"
00:00:03.913 : uset s_sfx_volume "1.0"
00:00:03.913 : uset s_music_volume "0.8"
00:00:03.913 : uset s_master_volume "1.0"
00:00:03.913 : uset s_reverse_stereo "0"
00:00:03.913 : uset g_force_economy_reset "0"
00:00:03.913 : uset g_force_load_selector "-1"
00:00:03.913 : uset g_input_configured "1"
00:00:03.913 : uset g_income_factor "1.0"
00:00:03.913 : uset g_currency "0"
00:00:03.913 : uset g_bad_weather_factor "0.07"
00:00:03.913 : uset g_save_idx "1"
00:00:03.913 : uset g_adviser "0"
00:00:03.913 : uset g_desktop_tutorial "1"
00:00:03.913 : uset g_tutorial "1"
00:00:03.913 : uset g_fatigue "1"
00:00:03.913 : uset g_police "1"
00:00:03.913 : uset g_subtitles "0"
00:00:03.913 : uset g_clock_24 "1"
00:00:03.913 : uset s_interior_volume "1.0"
00:00:03.913 : uset s_rumble_enabled "1"
00:00:03.913 : uset s_reverse_enabled "1"
00:00:03.913 : uset g_throttle_auto_shift "0"
00:00:03.913 : uset g_pedal_clutch_range "1.0"
00:00:03.913 : uset g_fuel_simulation "0"
00:00:03.913 : uset g_hardcore_simulation "0"
00:00:03.913 : uset g_use_speed_limiter "1"
00:00:03.913 : uset g_engine_start_auto "1"
00:00:03.913 : uset g_motor_brake_auto "0"
00:00:03.913 : uset g_retarder_auto "0"
00:00:03.913 : uset g_brake_intensity "1.0"
00:00:03.913 : uset g_steer_autocenter "1"
00:00:03.913 : uset g_gallon "0"
00:00:03.913 : uset g_fahrenheit "0"
00:00:03.913 : uset g_mph "0"
00:00:03.913 : uset g_hshifter_layout "0"
00:00:03.913 : uset g_trans "0"
00:00:03.913 : uset g_lang "pl_pl"
00:00:03.921 : New profile selected: 'ggg'
00:00:03.921 : Mounting extra package: C:/Users/Admin/Documents/Euro Truck Simulator 2/mod/dafkonkur.scs
00:00:03.923 : [zipfs] dafkonkur.scs: read ok, 191 entries [0x221b57e1]
00:00:06.677 : game /home/profiles/676767/save/autosave
00:00:06.845 : [bullet] Starting physics server: Bullet
00:00:07.094 : Loaded trailers: 75
00:00:07.097 : Loaded small traffic vehicles: 29
00:00:07.099 : Loaded truck traffic vehicles: 11
00:00:07.100 : Loaded traffic trailers: 15
00:00:07.101 : Loaded addon hookups: 16
00:00:07.101 : Loading resource server data ....
00:00:07.101 : Loading road data ....
00:00:07.103 : Loading terrain data ....
00:00:07.106 : Loading railing data ....
00:00:07.110 : Loading building data ....
00:00:07.127 : Loading model data ....
00:00:07.144 : Loading prefab data ....
00:00:07.161 : Loading sign data ....
00:00:07.177 : Loading traffic lights data ....
00:00:07.194 : Loading vegetation data ....
00:00:07.210 : Loading hinges data ....
00:00:07.227 : Loading stamp data ....
00:00:07.244 : Loading movers data ....
00:00:07.260 : Loading ferry data ....
00:00:07.277 : Loading country data ....
00:00:07.294 : Loading sound item data ....
00:00:07.310 : Loading live stream data ....
00:00:07.327 : Loading game condition data ....
00:00:07.344 : Loading trigger action data ....
00:00:07.360 : Loading cutscene data ....
00:00:07.380 : Loading cargo data ....
00:00:07.383 : Loading company data ....
00:00:07.419 : Loading city data ....
00:00:07.444 : Resources load time: 609ms  (14 MB)
00:00:07.444 : Map '/map/europe.mbd' loading started ....
00:00:08.289 : Map successfully loaded.
00:00:08.291 : Map load time: 847ms  (63 MB)
00:00:08.450 : Road network navigation caching started.
00:00:09.496 : Road network navigation caching finished.
00:00:09.544 : Economy load time: 2709ms  (18 MB)
00:00:09.570 : <WARNING> Model in old format detected '/vehicle/truck/daf_xf/truck.pmg', please upgrade format to improve load performance!
00:00:09.623 : <ERROR> [fs] Failed to open file "/vehicle/truck/daf_xf/Default Material.Default Material.mat" in the read_only mode
00:00:09.623 : <ERROR> [resource_task] Can not open '/vehicle/truck/daf_xf/Default Material.Default Material.mat'
00:00:09.698 : <ERROR> file(0): ??A?$array_t@V?$vec_t@M$02@prism@@@prism@@QAEAAV?$vec_t@M$02@1@I@Z: Index outside array boundaries.



RE: Wywala przy ładowaniu - Italiano - 09-11-2013

Hmm... zapodaj może jeszcze jakie mody masz w grze?


RE: Wywala przy ładowaniu - Kierowca1996 - 09-11-2013

Nic więcej niema


RE: Wywala przy ładowaniu - Italiano - 09-11-2013

Skoro nie masz żadnych modów... cóż... Wersja Pirate Edition zazwyczaj bywła wadliwa. ;>


RE: Wywala przy ładowaniu - Kierowca1996 - 09-11-2013

No właśnie i jaki jest problem skoro niema żadnych błędów


RE: Wywala przy ładowaniu - Italiano - 09-11-2013

Taki, że za mało zapłaciłeś za grę.


RE: Wywala przy ładowaniu - Kierowca1996 - 09-11-2013

Gra jest oryginalna to co Ty sugerujesz?