Modscenter • Centrum modyfikacji do gier
Problem z hoodem. - Wersja do druku

+- Modscenter • Centrum modyfikacji do gier (https://modscenter.pl)
+-- Dział: Symulatory (https://modscenter.pl/forum_symulatory_1153)
+--- Dział: Inne Symulatory (https://modscenter.pl/forum_inne-symulatory_995)
+---- Dział: German Truck Simulator (https://modscenter.pl/forum_german-truck-simulator_80)
+----- Dział: Pomoc (https://modscenter.pl/forum_pomoc_82)
+----- Wątek: Problem z hoodem. (/thread_problem-z-hoodem_26227)



Problem z hoodem. - jkarolczak8 - 15-06-2014

Witam. Ostatnio w Zmodelerze zrobiłem sobie hood do scanii i chyba go źle
zrobiłem, bo jak go pakowałem do folderu, to wrzucałem pliki .dds z jego
elementami i główne pliki hoodu (hood.pmd i hood.pmg), a później ten folder
wrzuciłem do pliku ze scanią i wybrałem metodę bez kompresji i jak włączyłem
grę, to jak kupiłem scanię z salonu, to w niej nie było tego hooda, więc bardzo
proszę o pomoc i podaję log:

******** : log created on : Sunday June 15 2014 @ 11:15:49
11:15:49 : [sys] running on x86 / Windows 7 (version 6.1) / Service Pack 1
11:15:49 : [sys] DirectX version : 4.09.00.0904
11:15:49 : [cpu] AuthenticAMD [AMD Phenom™ II X6 1055T Processor] at ~2812MHz.
11:15:49 : [cpu] Features utilized: fpu cmov mmx mmxext 3dnow 3dnowext sse sse2.
11:15:49 : [sys] using QPC / unknown timer (thread affinity: 5), frequency 2746660Hz
11:15:49 : [mem] physical memory detected (2097151K/2097151K)
11:15:49 : [mem] virtual memory detected (2097024K/2040468K)
11:15:49 : [mem] Trying to allocate memory pool (819200K)
11:15:49 : [zipfs] base.scs: mounted ok, 13054 entries [0xeaffd651]
11:15:49 : [ufs] registered symlink from /custom_build/pl_pl to /
11:15:49 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x48e76bd8]
11:15:49 : [ufs] Home directory: 'CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator'.
11:15:49 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/ETS_Scania R 440 Low Deck.scs
11:15:49 : [zipfs] ETS_Scania R 440 Low Deck.scs: mounted ok, 286 entries [0x948681ad]
11:15:49 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/Mapa Polski 0.2 by PLM Team for GTS 1.32.scs
11:15:49 : [zipfs] Mapa Polski 0.2 by PLM Team for GTS 1.32.scs: mounted ok, 11057 entries [0xf79bf7e2]
11:15:49 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/MP0.2_Def.scs
11:15:49 : [zipfs] MP0.2_Def.scs: mounted ok, 187 entries [0x69e0e7a2]
11:15:49 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/MP0.2_Map.scs
11:15:49 : [zipfs] MP0.2_Map.scs: mounted ok, 2 entries [0xd6e73b86]
11:15:49 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/MP0.2_Sound.scs
11:15:49 : [zipfs] MP0.2_Sound.scs: mounted ok, 30 entries [0x249e3eb2]
11:15:49 : exec /home/config.cfg
11:15:49 : [sys] Executing /home/config.cfg ...
11:15:49 : uset g_minicon "0"
11:15:49 : uset g_console "1"
11:15:49 : uset g_trackir "1"
11:15:49 : uset g_developer "1"
11:15:49 : uset g_cargo_sort "0"
11:15:49 : uset g_save_idx "2"
11:15:49 : uset g_mouse_control "1"
11:15:49 : uset g_steering_func_param "0.0"
11:15:49 : uset g_joy_axis_brake_dz "0.0"
11:15:49 : uset g_joy_axis_brake "7"
11:15:49 : uset g_joy_ff_gain "1.0"
11:15:49 : uset g_joy_axis_throttle_dz "0"
11:15:49 : uset g_joy_axis_throttle "7"
11:15:49 : uset g_joy_axis_ff "0"
11:15:49 : uset g_joy_axis_combine "0"
11:15:49 : uset g_joy_axis_steer_sens "0.6"
11:15:49 : uset g_joy_axis_steer_dz "0.0"
11:15:49 : uset g_joy_axis_steer "7"
11:15:49 : uset g_tutorial "0"
11:15:49 : uset g_mirrors "1"
11:15:49 : uset g_fatigue "1"
11:15:49 : uset g_police "0"
11:15:49 : uset g_subtitles "0"
11:15:49 : uset g_clock_24 "1"
11:15:49 : uset g_quality "1"
11:15:49 : uset g_reflection "0"
11:15:49 : uset g_mph "0"
11:15:49 : uset g_atrans "0"
11:15:49 : uset g_flyspeed "100.0"
11:15:49 : uset g_lang "pl_pl"
11:15:49 : uset g_colbox "0"
11:15:49 : uset r_gamma "1"
11:15:49 : uset r_path "5"
11:15:49 : uset r_msaa "4"
11:15:49 : uset r_fullscreen "1"
11:15:49 : uset r_mode "800x600x32x0"
11:15:49 : uset r_device "gl"
11:15:49 : uset r_driver "gl"
11:15:49 : uset g_detail_veg "2"
11:15:49 : uset g_texture_usage_stats "0"
11:15:49 : uset g_fps "0"
11:15:49 : uset g_stream_exts ".ogg;.mp3"
11:15:49 : uset ds8_mix_channels "2"
11:15:49 : uset ds8_mix_depth "16"
11:15:49 : uset ds8_mix_rate "44100"
11:15:49 : uset ds8_reverse_stereo "0"
11:15:49 : uset s_acceleration "0"
11:15:49 : uset s_mix_channels "2"
11:15:49 : uset s_mix_depth "16"
11:15:49 : uset s_mix_rate "44100"
11:15:49 : uset s_sfx_enabled "1"
11:15:49 : uset s_music_enabled "1"
11:15:49 : uset s_sfx_volume "1.0"
11:15:49 : uset s_music_volume "1"
11:15:49 : uset s_reverse_stereo "0"
11:15:49 : uset s_device "ds8"
11:15:49 : uset r_vsync "1"
11:15:49 : uset r_quirks "0"
11:15:49 : uset r_anisotropy_factor "0.2"
11:15:49 : uset r_texture_detail "0"
11:15:49 : uset i_force_gain "1.0"
11:15:49 : uset i_feedback "1"
11:15:49 : uset i_joystick2 "-1"
11:15:49 : uset i_joystick1 "-1"
11:15:49 : uset i_deadzone "0.0"
11:15:49 : uset i_device "di8"
11:15:49 : uset m_invert "0"
11:15:49 : uset m_sensitivity "0.33"
11:15:49 : uset m_filter "0"
11:15:49 : German Truck Simulator init ver.1.32 (rev. 27280)
11:15:49 : [gl] ICD OpenGL driver detected.
11:15:49 : [gl] driver: ASUS EAH5770 Series
11:15:49 : [gl] vendor: ATI Technologies Inc.
11:15:49 : [gl] version: 2.1.9115
11:15:49 : [gl] GL extensions: GL_AMDX_random_access_target GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_texture_compression_dxt6 GL_AMD_texture_compression_dxt7 GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
11:15:49 : [gl] GL_max_texture_size: 16384
11:15:49 : [gl] taking advantage of 'GL_multitexture'
11:15:49 : [gl] Sampler count: 8
11:15:49 : [gl] taking advantage of 'GL_ARB_fragment_program'
11:15:49 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
11:15:49 : [gl] taking advantage of 'GL_texture_border_clamp'
11:15:49 : [gl] taking advantage of 'GL_texture_compression'
11:15:49 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
11:15:49 : [gl] taking advantage of 'GL_texture_cube_map'
11:15:49 : [gl] taking advantage of 'GL_texture_env_crossbar'
11:15:49 : [gl] taking advantage of 'GL_texture_env_combine'
11:15:49 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
11:15:49 : [gl] taking advantage of 'GL_transpose_matrix'
11:15:49 : [gl] taking advantage of 'GL_vertex_buffer_object'
11:15:49 : [gl] taking advantage of 'GL_ARB_vertex_program'
11:15:49 : [gl] Vertex attribute count: 16
11:15:49 : [gl] taking advantage of 'GL_shader_objects'
11:15:49 : [gl] taking advantage of 'GL_vertex_shader'
11:15:49 : [gl] taking advantage of 'GL_fragment_shader'
11:15:49 : [gl] taking advantage of 'GL_ATI_fragment_shader'
11:15:49 : [gl] taking advantage of 'GL_draw_buffers'
11:15:49 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
11:15:49 : [gl] taking advantage of 'GL_blend_color'
11:15:49 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
11:15:49 : [gl] taking advantage of 'GL_draw_range_elements'
11:15:49 : [gl] taking advantage of 'GL_rescale_normal'
11:15:49 : [gl] taking advantage of 'GL_secondary_color'
11:15:49 : [gl] taking advantage of 'GL_separate_spcular_color'
11:15:49 : [gl] taking advantage of 'GL_texture3D'
11:15:49 : [gl] taking advantage of 'GL_texture_edge_clamp'
11:15:49 : [gl] taking advantage of 'GL_texture_env_add'
11:15:49 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
11:15:49 : [gl] Max anisotropy factor: 16
11:15:49 : [gl] taking advantage of 'GL_generate_mipmap'
11:15:49 : [gl] taking advantage of 'GL_ARB_framebuffer_object'
11:15:49 : [gl] taking advantage of 'WGL_ARB_extensions_string'
11:15:49 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association
11:15:49 : [gl] taking advantage of 'WGL_EXT_swap_control'
11:15:49 : [gl] taking advantage of 'WGL_ARB_pixel_format'
11:15:49 : [gl] taking advantage of 'GL_ARB_multisample'
11:15:49 : [gl] Detected support for 8x anti-aliasing.
11:15:49 : [gl] Detected support for 4x anti-aliasing.
11:15:49 : [gl] Detected support for 2x anti-aliasing.
11:15:49 : [gl] Detected support for 1x anti-aliasing.
11:15:49 : Rendering path available: GL1X
11:15:49 : Rendering path available: ARB1
11:15:49 : Rendering path available: R2XX
11:15:49 : Rendering path available: ARB2
11:15:49 : Rendering path available: GL2X
11:15:49 : [dx9] Direct3D9Ex detected.
11:15:49 : [dx9] Number of adapters found: 1
11:15:49 : [dx9] Adapter #0: ASUS EAH5770 Series (atiumdag.dll) [driver version: 8.14.10.708]
11:15:49 : Rendering path available: SM2X
11:15:49 : Rendering path available: SM3X
11:15:49 : [vid] We are using a refresh rate 72Hz, which is bigger than the desktop uses - 60Hz
11:15:49 : [vid] We are using a refresh rate 75Hz, which is bigger than the desktop uses - 60Hz
11:15:49 : [gl] CDS init: OK
11:15:49 : [gl] SetPixelFormat: OK (14, color 32 bits, depth 24 bits).
11:15:49 : [gl] wglCreateContext: OK
11:15:49 : [gl] OpenGL framebuffer context init OK
11:15:49 : [gfx] Created drawable (/procedural/truck0.tobj)
11:15:49 : [gfx] Created drawable (/procedural/truck1.tobj)
11:15:49 : [gfx] Created drawable (/procedural/truck2.tobj)
11:15:49 : [gfx] Created drawable (/procedural/truck3.tobj)
11:15:49 : [gfx] Created drawable (/procedural/truck4.tobj)
11:15:49 : [gfx] Created drawable (/procedural/truck5.tobj)
11:15:49 : [gfx] Created drawable (/procedural/truck6.tobj)
11:15:49 : [gfx] Created drawable (/procedural/truck7.tobj)
11:15:49 : [gfx] Created drawable (/procedural/truck8.tobj)
11:15:49 : [gfx] Created drawable (/procedural/truck9.tobj)
11:15:49 : [gfx] Created drawable (/procedural/dashboard.tobj)
11:15:49 : [gfx] Created drawable (/procedural/close_mirror.tobj)
11:15:49 : [gfx] Created drawable (/procedural/far_mirror.tobj)
11:15:49 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
11:15:49 : [gfx] Created drawable (/procedural/generic_env.tobj)
11:15:49 : [gfx] Created drawable (/procedural/water_env.tobj)
11:15:49 : [gfx] Created drawable (/procedural/ocean_env.tobj)
11:15:49 : Setting UI reference mode to: 1152x864...
11:15:49 : [snd] select device (ds8)
11:15:49 : [ds8] Available device : Podstawowy sterownik dźwięku ().
11:15:49 : [ds8] Available device : Głośniki (Urządzenie zgodne ze standardem High Definition Audio) ({0.0.0.00000000}.{f089df20-0804-430b-acb0-5f030ea94c2f}).
11:15:49 : [ds8] Initialization OK.
11:15:49 : g_ui_recache
11:15:49 : exit
11:15:51 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
11:15:51 : Loading city data ....
11:15:51 : Loading cargo descriptions ....
11:16:04 : game
11:16:04 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
11:16:04 : [model] Model descriptor '/vehicle/truck/hood/hood.pmd' has incorrect file version 0 - expected version 4
11:16:05 : Loading resource server data ....
11:16:05 : Loading road data ....
11:16:05 : Loading terrain data ....
11:16:05 : Loading railing data ....
11:16:05 : Loading building data ....
11:16:05 : Loading model data ....
11:16:05 : [fs] Unable to open file for reading. (/model/misc/ai/kolo.pmd)
11:16:05 : [ld] failed to open /model/misc/ai/kolo.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/lewo.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_zakazu/lewo.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/prawo.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_zakazu/prawo.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/prawo2.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_zakazu/prawo2.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/prosto.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_zakazu/prosto.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/rondo.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_zakazu/rondo.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/rower.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_zakazu/rower.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/rower_koniec.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_zakazu/rower_koniec.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki/przed.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki/przed.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/skrzyzowanie/sygnalizator.pmd)
11:16:05 : [ld] failed to open /model/misc/skrzyzowanie/sygnalizator.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_informacyjne/zakret_w_lewo.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_informacyjne/zakret_w_lewo.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_informacyjne/zakret_w_lewo_migajacy.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_informacyjne/zakret_w_lewo_migajacy.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_informacyjne/zakret_w_prawo.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_informacyjne/zakret_w_prawo.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/misc/znaki_informacyjne/zakret_w_prawo_migajacy.pmd)
11:16:05 : [ld] failed to open /model/misc/znaki_informacyjne/zakret_w_prawo_migajacy.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/building/mid_city_buildings/mid_city_building10.pmd)
11:16:05 : [ld] failed to open /model/building/mid_city_buildings/mid_city_building10.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/building/mid_city_buildings/mid_city_building11.pmd)
11:16:05 : [ld] failed to open /model/building/mid_city_buildings/mid_city_building11.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/building/mid_city_buildings/mid_city_building12.pmd)
11:16:05 : [ld] failed to open /model/building/mid_city_buildings/mid_city_building12.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/building/mid_city_buildings/mid_city_building13.pmd)
11:16:05 : [ld] failed to open /model/building/mid_city_buildings/mid_city_building13.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/moq/daffresh11/daffresh11.pmd)
11:16:05 : [ld] failed to open /model/moq/daffresh11/daffresh11.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/miasta/borowno.pmd)
11:16:05 : [ld] failed to open /model/miasta/borowno.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/drogowskaz_pl/w01/07_w03.pmd)
11:16:05 : [ld] failed to open /model/drogowskaz_pl/w01/07_w03.pmd
11:16:05 : [fs] Unable to open file for reading. (/model/miasta/zielonka1.pmd)
11:16:05 : [ld] failed to open /model/miasta/zielonka1.pmd
11:16:05 : Loading prefab data ....
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city2x5toneway.pmd)
11:16:05 : [ld] failed to open /prefab/cross/city2x5toneway.pmd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city2x5toneway.pdd)
11:16:05 : [ld] failed to open /prefab/cross/city2x5toneway.pdd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city2x5y_originalrev.pdd)
11:16:05 : [ld] failed to open /prefab/cross/city2x5y_originalrev.pdd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city4xflip.pdd)
11:16:05 : [ld] failed to open /prefab/cross/city4xflip.pdd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city5x2oneway.pdd)
11:16:05 : [ld] failed to open /prefab/cross/city5x2oneway.pdd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city5x2hingway.pmd)
11:16:05 : [ld] failed to open /prefab/cross/city5x2hingway.pmd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city5x2hingway.pdd)
11:16:05 : [ld] failed to open /prefab/cross/city5x2hingway.pdd
11:16:05 : [model] Prefab descriptor '/prefab/cross/city5x2t.pdd' has incorrect file version 14 - expected version 15
11:16:05 : [model] Prefab descriptor '/prefab/cross/city5x4t_truck.pdd' has incorrect file version 14 - expected version 15
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city5x5_originalrev.pdd)
11:16:05 : [ld] failed to open /prefab/cross/city5x5_originalrev.pdd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city5x5t_originalrev.pdd)
11:16:05 : [ld] failed to open /prefab/cross/city5x5t_originalrev.pdd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/city5x9_originalrev.pdd)
11:16:05 : [ld] failed to open /prefab/cross/city5x9_originalrev.pdd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/land2x4t.pmd)
11:16:05 : [ld] failed to open /prefab/cross/land2x4t.pmd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/land2x4t.pdd)
11:16:05 : [ld] failed to open /prefab/cross/land2x4t.pdd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/landscales2.pdd)
11:16:05 : [ld] failed to open /prefab/cross/landscales2.pdd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/highway4_5b_originalrev.pmd)
11:16:05 : [ld] failed to open /prefab/cross/highway4_5b_originalrev.pmd
11:16:05 : [fs] Unable to open file for reading. (/prefab/cross/highway4_5b_originalrev.pdd)
11:16:05 : [ld] failed to open /prefab/cross/highway4_5b_originalrev.pdd
11:16:05 : Loading sign data ....
11:16:05 : Loading traffic lights data ....
11:16:05 : Loading vegetation data ....
11:16:05 : Loading hinges data ....
11:16:05 : Loading stamp data ....
11:16:05 : Loading movers data ....
11:16:05 : Loading animated models ....
11:16:05 : Loading sound item data ....
11:16:05 : Loading live stream data ....
11:16:05 : Loading cargo data ....
11:16:05 : Loading company data ....
11:16:05 : Loading city data ....
11:16:05 : Loading cargo descriptions ....
11:16:05 : Map '/map/polska.mbd' loading started ....
11:16:05 : Map successfully loaded ....
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.euroacres.salzburg)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.euroacres.wien)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.eurogoodies.innsbruck)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.eurogoodies.salzburg)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.eurogoodies.wien)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.stokes.wien)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.itcc.linz)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.nbfc.linz)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.posped.linz)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.sanbuilders.salzburg)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.sellplan.wien)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.transinet.salzburg)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.trameri.innsbruck)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.tree_et.innsbruck)
11:16:05 : [company_u] Unable to find the kdop_link (kdop_link.quarry_sb.salzburg)
11:16:06 : Starting the campaign ...
11:16:07 : [fs] Unable to open file for reading. (/automat/84/352889.mat)
11:16:07 : [material] Can not open '/automat/84/352889.mat'
11:16:53 : detail_vegetation generation overlow! (794)
11:17:09 : detail_vegetation generation overlow! (794)
11:17:13 : detail_vegetation generation overlow! (794)
11:17:51 : [r_effect_man] Failed to create effect 'eut.Default Material.fx'
11:17:51 : [material] Can not create effect 'eut.Default Material.fx' - requested in material '/vehicle/truck/scania/scania.Default Material.mat'.
11:17:51 : [r_effect_man] Failed to create effect 'wos.dif_spec.add.env.fx'
11:17:51 : [material] Can not create effect 'wos.dif_spec.add.env.fx' - requested in material '/vehicle/wheel/dafven/steelf1/plastic.mat'.
11:17:56 : detail_vegetation generation overlow! (794)
11:18:13 : ui t consoleConfused (IPB)ystem_02
11:18:17 : cheat money
11:18:17 : CHEAT - $ 500000 money added.
11:18:17 : ui t consoleConfused (IPB)ystem_02
11:18:42 : detail_vegetation generation overlow! (794)
11:18:42 : detail_vegetation generation overlow! (794)
11:18:45 : detail_vegetation generation overlow! (794)
11:18:56 : quit
11:18:56 : [gfx] Destroying drawable (/procedural/truck0.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/truck1.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/truck2.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/truck3.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/truck4.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/truck5.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/truck6.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/truck7.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/truck8.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/truck9.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/water_env.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
11:18:56 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
11:18:57 : [gl] Context shutdown
11:18:57 : [gl] CDS shutdown: OK
11:18:57 : [sys] process shutdown.

Jak chcecie, to mogę podać też późniejszy log i informacje o moim systemie operacyjnym są zawarte w tym logu.


RE: Problem z hoodem. - MrManTga18 - 15-06-2014

W macie masz wos a to jest do serii 18 Wheels Of Steel zmień wos na eut, usuń końcówkę .fx i usuń "default material" Smile (IPB)


RE: Problem z hoodem. - jkarolczak8 - 15-06-2014

No dobrze, ale po zmienieniu wos na eut, to wszystkie elementy są czerwone
i napisane jest na nich "shader not found" i w których matach mam usunąć
końcówkę .fx i default material ?


RE: Problem z hoodem. - MrManTga18 - 15-06-2014

We wszystkich matach w środku masz usunać końcówkę .fx w pierwszej lnijce, i MAT default.material.mat usuń z folderu hood.


RE: Problem z hoodem. - jkarolczak8 - 15-06-2014

Pousuwałem wszystkie końcówki .fx ze wszystkich matów w hoodzie i pliku
default.material nie ma w folderze hood i nadal nie działa. Log:

******** : log created on : Sunday June 15 2014 @ 14:52:37
14:52:37 : [sys] running on x86 / Windows 7 (version 6.1) / Service Pack 1
14:52:37 : [sys] DirectX version : 4.09.00.0904
14:52:37 : [cpu] AuthenticAMD [AMD Phenom™ II X6 1055T Processor] at ~2812MHz.
14:52:37 : [cpu] Features utilized: fpu cmov mmx mmxext 3dnow 3dnowext sse sse2.
14:52:37 : [sys] using QPC / unknown timer (thread affinity: 0), frequency 2746660Hz
14:52:37 : [mem] physical memory detected (2097151K/1971524K)
14:52:37 : [mem] virtual memory detected (2097024K/2040468K)
14:52:37 : [mem] Trying to allocate memory pool (819200K)
14:52:37 : [zipfs] base.scs: mounted ok, 13054 entries [0xeaffd651]
14:52:37 : [ufs] registered symlink from /custom_build/pl_pl to /
14:52:37 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x48e76bd8]
14:52:37 : [ufs] Home directory: 'CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator'.
14:52:37 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/ETS_Scania R 440 Low Deck.scs
14:52:37 : [zipfs] ETS_Scania R 440 Low Deck.scs: mounted ok, 303 entries [0xfeb8cd75]
14:52:37 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/Mapa Polski 0.2 by PLM Team for GTS 1.32.scs
14:52:37 : [zipfs] Mapa Polski 0.2 by PLM Team for GTS 1.32.scs: mounted ok, 11057 entries [0xf79bf7e2]
14:52:37 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/MP0.2_Def.scs
14:52:37 : [zipfs] MP0.2_Def.scs: mounted ok, 187 entries [0x69e0e7a2]
14:52:37 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/MP0.2_Map.scs
14:52:37 : [zipfs] MP0.2_Map.scs: mounted ok, 2 entries [0xd6e73b86]
14:52:37 : Mounting extra package: CDodgy (IPB)Users/karolczak/Documents/German Truck Simulator/mod/MP0.2_Sound.scs
14:52:37 : [zipfs] MP0.2_Sound.scs: mounted ok, 30 entries [0x249e3eb2]
14:52:37 : exec /home/config.cfg
14:52:37 : [sys] Executing /home/config.cfg ...
14:52:37 : uset g_minicon "0"
14:52:37 : uset g_console "1"
14:52:37 : uset g_trackir "1"
14:52:37 : uset g_developer "1"
14:52:37 : uset g_cargo_sort "0"
14:52:37 : uset g_save_idx "2"
14:52:37 : uset g_mouse_control "1"
14:52:37 : uset g_steering_func_param "0.0"
14:52:37 : uset g_joy_axis_brake_dz "0.0"
14:52:37 : uset g_joy_axis_brake "7"
14:52:37 : uset g_joy_ff_gain "1.0"
14:52:37 : uset g_joy_axis_throttle_dz "0"
14:52:37 : uset g_joy_axis_throttle "7"
14:52:37 : uset g_joy_axis_ff "0"
14:52:37 : uset g_joy_axis_combine "0"
14:52:37 : uset g_joy_axis_steer_sens "0.6"
14:52:37 : uset g_joy_axis_steer_dz "0.0"
14:52:37 : uset g_joy_axis_steer "7"
14:52:37 : uset g_tutorial "0"
14:52:37 : uset g_mirrors "1"
14:52:37 : uset g_fatigue "1"
14:52:37 : uset g_police "0"
14:52:37 : uset g_subtitles "0"
14:52:37 : uset g_clock_24 "1"
14:52:37 : uset g_quality "1"
14:52:37 : uset g_reflection "0"
14:52:37 : uset g_mph "0"
14:52:37 : uset g_atrans "0"
14:52:37 : uset g_flyspeed "100.0"
14:52:37 : uset g_lang "pl_pl"
14:52:37 : uset g_colbox "0"
14:52:37 : uset r_gamma "1"
14:52:37 : uset r_path "5"
14:52:37 : uset r_msaa "4"
14:52:37 : uset r_fullscreen "1"
14:52:37 : uset r_mode "800x600x32x0"
14:52:37 : uset r_device "gl"
14:52:37 : uset r_driver "gl"
14:52:37 : uset g_detail_veg "2"
14:52:37 : uset g_texture_usage_stats "0"
14:52:37 : uset g_fps "0"
14:52:37 : uset g_stream_exts ".ogg;.mp3"
14:52:37 : uset ds8_mix_channels "2"
14:52:37 : uset ds8_mix_depth "16"
14:52:37 : uset ds8_mix_rate "44100"
14:52:37 : uset ds8_reverse_stereo "0"
14:52:37 : uset s_acceleration "0"
14:52:37 : uset s_mix_channels "2"
14:52:37 : uset s_mix_depth "16"
14:52:37 : uset s_mix_rate "44100"
14:52:37 : uset s_sfx_enabled "1"
14:52:37 : uset s_music_enabled "1"
14:52:37 : uset s_sfx_volume "1.0"
14:52:37 : uset s_music_volume "1"
14:52:37 : uset s_reverse_stereo "0"
14:52:37 : uset s_device "ds8"
14:52:37 : uset r_vsync "1"
14:52:37 : uset r_quirks "0"
14:52:37 : uset r_anisotropy_factor "0.2"
14:52:37 : uset r_texture_detail "0"
14:52:37 : uset i_force_gain "1.0"
14:52:37 : uset i_feedback "1"
14:52:37 : uset i_joystick2 "-1"
14:52:37 : uset i_joystick1 "-1"
14:52:37 : uset i_deadzone "0.0"
14:52:37 : uset i_device "di8"
14:52:37 : uset m_invert "0"
14:52:37 : uset m_sensitivity "0.33"
14:52:37 : uset m_filter "0"
14:52:37 : German Truck Simulator init ver.1.32 (rev. 27280)
14:52:37 : [gl] ICD OpenGL driver detected.
14:52:37 : [gl] driver: ASUS EAH5770 Series
14:52:37 : [gl] vendor: ATI Technologies Inc.
14:52:37 : [gl] version: 2.1.9115
14:52:37 : [gl] GL extensions: GL_AMDX_random_access_target GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_texture_compression_dxt6 GL_AMD_texture_compression_dxt7 GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
14:52:37 : [gl] GL_max_texture_size: 16384
14:52:37 : [gl] taking advantage of 'GL_multitexture'
14:52:37 : [gl] Sampler count: 8
14:52:37 : [gl] taking advantage of 'GL_ARB_fragment_program'
14:52:37 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
14:52:37 : [gl] taking advantage of 'GL_texture_border_clamp'
14:52:37 : [gl] taking advantage of 'GL_texture_compression'
14:52:37 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
14:52:37 : [gl] taking advantage of 'GL_texture_cube_map'
14:52:37 : [gl] taking advantage of 'GL_texture_env_crossbar'
14:52:37 : [gl] taking advantage of 'GL_texture_env_combine'
14:52:37 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
14:52:37 : [gl] taking advantage of 'GL_transpose_matrix'
14:52:37 : [gl] taking advantage of 'GL_vertex_buffer_object'
14:52:37 : [gl] taking advantage of 'GL_ARB_vertex_program'
14:52:37 : [gl] Vertex attribute count: 16
14:52:37 : [gl] taking advantage of 'GL_shader_objects'
14:52:37 : [gl] taking advantage of 'GL_vertex_shader'
14:52:37 : [gl] taking advantage of 'GL_fragment_shader'
14:52:37 : [gl] taking advantage of 'GL_ATI_fragment_shader'
14:52:37 : [gl] taking advantage of 'GL_draw_buffers'
14:52:37 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
14:52:37 : [gl] taking advantage of 'GL_blend_color'
14:52:37 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
14:52:37 : [gl] taking advantage of 'GL_draw_range_elements'
14:52:37 : [gl] taking advantage of 'GL_rescale_normal'
14:52:37 : [gl] taking advantage of 'GL_secondary_color'
14:52:37 : [gl] taking advantage of 'GL_separate_spcular_color'
14:52:37 : [gl] taking advantage of 'GL_texture3D'
14:52:37 : [gl] taking advantage of 'GL_texture_edge_clamp'
14:52:37 : [gl] taking advantage of 'GL_texture_env_add'
14:52:37 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
14:52:37 : [gl] Max anisotropy factor: 16
14:52:37 : [gl] taking advantage of 'GL_generate_mipmap'
14:52:37 : [gl] taking advantage of 'GL_ARB_framebuffer_object'
14:52:37 : [gl] taking advantage of 'WGL_ARB_extensions_string'
14:52:37 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association
14:52:37 : [gl] taking advantage of 'WGL_EXT_swap_control'
14:52:37 : [gl] taking advantage of 'WGL_ARB_pixel_format'
14:52:37 : [gl] taking advantage of 'GL_ARB_multisample'
14:52:37 : [gl] Detected support for 8x anti-aliasing.
14:52:37 : [gl] Detected support for 4x anti-aliasing.
14:52:37 : [gl] Detected support for 2x anti-aliasing.
14:52:37 : [gl] Detected support for 1x anti-aliasing.
14:52:37 : Rendering path available: GL1X
14:52:37 : Rendering path available: ARB1
14:52:37 : Rendering path available: R2XX
14:52:37 : Rendering path available: ARB2
14:52:37 : Rendering path available: GL2X
14:52:37 : [dx9] Direct3D9Ex detected.
14:52:37 : [dx9] Number of adapters found: 1
14:52:37 : [dx9] Adapter #0: ASUS EAH5770 Series (atiumdag.dll) [driver version: 8.14.10.708]
14:52:37 : Rendering path available: SM2X
14:52:37 : Rendering path available: SM3X
14:52:37 : [vid] We are using a refresh rate 72Hz, which is bigger than the desktop uses - 60Hz
14:52:37 : [vid] We are using a refresh rate 75Hz, which is bigger than the desktop uses - 60Hz
14:52:37 : [gl] CDS init: OK
14:52:37 : [gl] SetPixelFormat: OK (14, color 32 bits, depth 24 bits).
14:52:37 : [gl] wglCreateContext: OK
14:52:37 : [gl] OpenGL framebuffer context init OK
14:52:37 : [gfx] Created drawable (/procedural/truck0.tobj)
14:52:37 : [gfx] Created drawable (/procedural/truck1.tobj)
14:52:37 : [gfx] Created drawable (/procedural/truck2.tobj)
14:52:37 : [gfx] Created drawable (/procedural/truck3.tobj)
14:52:37 : [gfx] Created drawable (/procedural/truck4.tobj)
14:52:37 : [gfx] Created drawable (/procedural/truck5.tobj)
14:52:37 : [gfx] Created drawable (/procedural/truck6.tobj)
14:52:37 : [gfx] Created drawable (/procedural/truck7.tobj)
14:52:37 : [gfx] Created drawable (/procedural/truck8.tobj)
14:52:37 : [gfx] Created drawable (/procedural/truck9.tobj)
14:52:37 : [gfx] Created drawable (/procedural/dashboard.tobj)
14:52:37 : [gfx] Created drawable (/procedural/close_mirror.tobj)
14:52:37 : [gfx] Created drawable (/procedural/far_mirror.tobj)
14:52:37 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
14:52:37 : [gfx] Created drawable (/procedural/generic_env.tobj)
14:52:37 : [gfx] Created drawable (/procedural/water_env.tobj)
14:52:37 : [gfx] Created drawable (/procedural/ocean_env.tobj)
14:52:37 : Setting UI reference mode to: 1152x864...
14:52:37 : [snd] select device (ds8)
14:52:37 : [ds8] Available device : Podstawowy sterownik dźwięku ().
14:52:37 : [ds8] Available device : Głośniki (Urządzenie zgodne ze standardem High Definition Audio) ({0.0.0.00000000}.{f089df20-0804-430b-acb0-5f030ea94c2f}).
14:52:37 : [ds8] Initialization OK.
14:52:37 : g_ui_recache
14:52:37 : exit
14:52:38 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
14:52:38 : Loading city data ....
14:52:38 : Loading cargo descriptions ....
14:52:42 : game
14:52:42 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
14:52:43 : Loading resource server data ....
14:52:43 : Loading road data ....
14:52:43 : Loading terrain data ....
14:52:43 : Loading railing data ....
14:52:43 : Loading building data ....
14:52:43 : Loading model data ....
14:52:43 : [fs] Unable to open file for reading. (/model/misc/ai/kolo.pmd)
14:52:43 : [ld] failed to open /model/misc/ai/kolo.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/lewo.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_zakazu/lewo.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/prawo.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_zakazu/prawo.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/prawo2.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_zakazu/prawo2.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/prosto.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_zakazu/prosto.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/rondo.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_zakazu/rondo.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/rower.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_zakazu/rower.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_zakazu/rower_koniec.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_zakazu/rower_koniec.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki/przed.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki/przed.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/skrzyzowanie/sygnalizator.pmd)
14:52:43 : [ld] failed to open /model/misc/skrzyzowanie/sygnalizator.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_informacyjne/zakret_w_lewo.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_informacyjne/zakret_w_lewo.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_informacyjne/zakret_w_lewo_migajacy.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_informacyjne/zakret_w_lewo_migajacy.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_informacyjne/zakret_w_prawo.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_informacyjne/zakret_w_prawo.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/misc/znaki_informacyjne/zakret_w_prawo_migajacy.pmd)
14:52:43 : [ld] failed to open /model/misc/znaki_informacyjne/zakret_w_prawo_migajacy.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/building/mid_city_buildings/mid_city_building10.pmd)
14:52:43 : [ld] failed to open /model/building/mid_city_buildings/mid_city_building10.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/building/mid_city_buildings/mid_city_building11.pmd)
14:52:43 : [ld] failed to open /model/building/mid_city_buildings/mid_city_building11.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/building/mid_city_buildings/mid_city_building12.pmd)
14:52:43 : [ld] failed to open /model/building/mid_city_buildings/mid_city_building12.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/building/mid_city_buildings/mid_city_building13.pmd)
14:52:43 : [ld] failed to open /model/building/mid_city_buildings/mid_city_building13.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/moq/daffresh11/daffresh11.pmd)
14:52:43 : [ld] failed to open /model/moq/daffresh11/daffresh11.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/miasta/borowno.pmd)
14:52:43 : [ld] failed to open /model/miasta/borowno.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/drogowskaz_pl/w01/07_w03.pmd)
14:52:43 : [ld] failed to open /model/drogowskaz_pl/w01/07_w03.pmd
14:52:43 : [fs] Unable to open file for reading. (/model/miasta/zielonka1.pmd)
14:52:43 : [ld] failed to open /model/miasta/zielonka1.pmd
14:52:43 : Loading prefab data ....
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city2x5toneway.pmd)
14:52:43 : [ld] failed to open /prefab/cross/city2x5toneway.pmd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city2x5toneway.pdd)
14:52:43 : [ld] failed to open /prefab/cross/city2x5toneway.pdd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city2x5y_originalrev.pdd)
14:52:43 : [ld] failed to open /prefab/cross/city2x5y_originalrev.pdd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city4xflip.pdd)
14:52:43 : [ld] failed to open /prefab/cross/city4xflip.pdd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city5x2oneway.pdd)
14:52:43 : [ld] failed to open /prefab/cross/city5x2oneway.pdd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city5x2hingway.pmd)
14:52:43 : [ld] failed to open /prefab/cross/city5x2hingway.pmd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city5x2hingway.pdd)
14:52:43 : [ld] failed to open /prefab/cross/city5x2hingway.pdd
14:52:43 : [model] Prefab descriptor '/prefab/cross/city5x2t.pdd' has incorrect file version 14 - expected version 15
14:52:43 : [model] Prefab descriptor '/prefab/cross/city5x4t_truck.pdd' has incorrect file version 14 - expected version 15
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city5x5_originalrev.pdd)
14:52:43 : [ld] failed to open /prefab/cross/city5x5_originalrev.pdd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city5x5t_originalrev.pdd)
14:52:43 : [ld] failed to open /prefab/cross/city5x5t_originalrev.pdd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/city5x9_originalrev.pdd)
14:52:43 : [ld] failed to open /prefab/cross/city5x9_originalrev.pdd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/land2x4t.pmd)
14:52:43 : [ld] failed to open /prefab/cross/land2x4t.pmd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/land2x4t.pdd)
14:52:43 : [ld] failed to open /prefab/cross/land2x4t.pdd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/landscales2.pdd)
14:52:43 : [ld] failed to open /prefab/cross/landscales2.pdd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/highway4_5b_originalrev.pmd)
14:52:43 : [ld] failed to open /prefab/cross/highway4_5b_originalrev.pmd
14:52:43 : [fs] Unable to open file for reading. (/prefab/cross/highway4_5b_originalrev.pdd)
14:52:43 : [ld] failed to open /prefab/cross/highway4_5b_originalrev.pdd
14:52:43 : Loading sign data ....
14:52:43 : Loading traffic lights data ....
14:52:43 : Loading vegetation data ....
14:52:43 : Loading hinges data ....
14:52:43 : Loading stamp data ....
14:52:43 : Loading movers data ....
14:52:43 : Loading animated models ....
14:52:43 : Loading sound item data ....
14:52:43 : Loading live stream data ....
14:52:43 : Loading cargo data ....
14:52:43 : Loading company data ....
14:52:43 : Loading city data ....
14:52:43 : Loading cargo descriptions ....
14:52:43 : Map '/map/polska.mbd' loading started ....
14:52:44 : Map successfully loaded ....
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.euroacres.salzburg)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.euroacres.wien)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.eurogoodies.innsbruck)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.eurogoodies.salzburg)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.eurogoodies.wien)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.stokes.wien)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.itcc.linz)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.nbfc.linz)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.posped.linz)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.sanbuilders.salzburg)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.sellplan.wien)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.transinet.salzburg)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.trameri.innsbruck)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.tree_et.innsbruck)
14:52:44 : [company_u] Unable to find the kdop_link (kdop_link.quarry_sb.salzburg)
14:52:44 : Starting the saved game (/home/save/5) ...
14:52:44 : [r_effect_man] Failed to create effect 'eut.Default Material'
14:52:44 : [material] Can not create effect 'eut.Default Material' - requested in material '/vehicle/truck/scania/scania.Default Material.mat'.
14:52:44 : [fs] Unable to open file for reading. (/vehicle/truck/hood/Default Material.dif_spec.add.env.mat)
14:52:44 : [material] Can not open '/vehicle/truck/hood/Default Material.dif_spec.add.env.mat'
14:52:44 : [fs] Unable to open file for reading. (/automat/84/352889.mat)
14:52:44 : [material] Can not open '/automat/84/352889.mat'
14:52:45 : Reflectivity / env_factor ought be non-zero - fix the source of material '/vehicle/wheel/dafven/steelf1/plastic.mat'.
14:52:48 : detail_vegetation generation overlow! (794)
14:52:59 : ui t consoleConfused (IPB)ystem_02
14:53:30 : quit
14:53:30 : [gfx] Destroying drawable (/procedural/truck0.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/truck1.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/truck2.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/truck3.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/truck4.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/truck5.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/truck6.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/truck7.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/truck8.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/truck9.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/water_env.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
14:53:30 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
14:53:30 : [gl] Context shutdown
14:53:30 : [gl] CDS shutdown: OK
14:53:30 : [sys] process shutdown.