Modyfikacja plików gry. - Wersja do druku +- Modscenter • Centrum modyfikacji do gier (https://modscenter.pl) +-- Dział: Kosz (https://modscenter.pl/forum_kosz_339) +--- Dział: Kosz (https://modscenter.pl/forum_kosz_340) +--- Wątek: Modyfikacja plików gry. (/thread_modyfikacja-plik%C3%B3w-gry_31326) Strony:
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Modyfikacja plików gry. - gumis102 - 30-10-2015 Siemanko! Ostatnio natchnąłem sie na ciekawą fotkę ciężarówki, zmodyfikowana za pomocą plików gry. Postanowiłem się trochę z tym pobawić. Silnik, oraz dzwięk potrafię już zmienić, lecz mam problem z tylnymi kołami, oraz jak dodać duże lampy na zderzaku.. Chciałbym uzyskać taki efekt, jak na tym zdjęciu:
[Obrazek: hOlUCxW.jpg] [Obrazek: TkKgXR4.jpg] [Obrazek: CO5tvXM.jpg] Jeśli ktoś miałby chwilę mógłby mi pomóc, ew zmodyfikować mój plik http://www84.zippyshare.com/v/SRMtmmNU/file.html <<- Link do mojego pliku RE: Modyfikacja plików gry. - gumis102 - 30-10-2015 @UP Pobawiłem się trochę we własnym zakresie, ustawiłem światła i silnik, lecz niestety gra zaczęła się gryźć i przy pierwszej próbie ruszenia pojazdem gra się crashuje.. Z czego może to wynikać? RE: Modyfikacja plików gry. - tirowiec555 - 01-11-2015 Coś w defach zle zrobiłeś na pewno ale co to nwm bo nie dałeś log-a z gry. Polecam ci też pobrać jakiś mod do ets2mp co ma zmodowane takie rzeczy i po prostu dać własne wartości. RE: Modyfikacja plików gry. - gumis102 - 02-11-2015 Łap log. Mod do mp? Pierwsze słyszę, mógłbyś to rozwinąć? ************ : log created on : Monday November 02 2015 @ 17:38:45 00:00:00.000 : [sys] running on x86 / Windows 8.1 x64 (version 6.3) 00:00:00.000 : [sys] DirectX version : 4.09.00.0904 00:00:00.000 : [sys] Command line: D:\Program Files (x86)\GRY\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe -rdevice gl 00:00:00.000 : [cpu] CPU0: GenuineIntel [ Intel® Pentium® CPU G860 @ 3.00GHz] with 2 cores (2 threads) at ~2993MHz. 00:00:00.000 : [sys] using 1 worker thread(s) 00:00:00.000 : [sys] and 3 worker threads for IO. 00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2923045Hz 00:00:00.000 : [mem] physical total: 4059M 00:00:00.000 : [mem] physical avail: 1809M 00:00:00.000 : [mem] virtual total: 4095M 00:00:00.000 : [mem] virtual avail: 3537M 00:00:00.000 : [mem] Trying to allocate memory pool (409600K) 00:00:00.001 : [mem] Allocated 5 temporary loading buffer(s) 00:00:00.011 : [steamctrl] Initialized Steam controller subsystem with config (DProgram Files (x86)/GRY/Steam/steamapps/common/Euro Truck Simulator 2/controller.vdf) 00:00:00.062 : [hashfs] base.scs: Mounted and validated, 49867 entries (69166448EBC606B088F0C88923D0C27BFE29371DC9B53A2D7C54444967FF713) 00:00:00.064 : [hashfs] core.scs: Mounted and validated, 5 entries (8B4BF20D9688528854B0303ED97D3A8800AF0FDECF64E54D9B08564D0E49DE4) 00:00:00.141 : [hashfs] def.scs: Mounted and validated, 6380 entries (47EB17878F0A7CBDCE8F083E1B564BFDDA392F90C992A10510B5383701A9A85) 00:00:00.219 : [hashfs] locale.scs: Mounted and validated, 168 entries (BBF27EA12C23078D0A0D7D4E30BF87601205A9824C555A8F2F480DE755C08C0) 00:00:00.221 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (BB4D0D9783B5DF2150152ED6D0BF45C2A3817413CAA43131A33BA4925CC19B2) 00:00:00.221 : [ufs] Home directory: 'CUsers/PC/Documents/Euro Truck Simulator 2'. 00:00:00.319 : [zipfs] data1.ets2mp: read ok, 68 entries [0xe320a2e8] 00:00:00.344 : exec /home/config.cfg 00:00:00.344 : [sys] Executing /home/config.cfg ... 00:00:00.345 : uset inst_flags "0" 00:00:00.345 : uset inst_noupg "0" 00:00:00.345 : uset r_full_resolution_corrections "0" 00:00:00.345 : uset r_force_color_shadowmaps "0" 00:00:00.345 : uset g_mm_help_shown "0" 00:00:00.345 : uset g_force_online_lscrs "0" 00:00:00.346 : uset g_hw_info "1" 00:00:00.346 : uset g_line_sort "0" 00:00:00.346 : uset g_cargo_sort "0" 00:00:00.346 : uset g_tooltip_delay "0.4" 00:00:00.346 : uset g_global_force_load_selector "0" 00:00:00.346 : uset g_desktop_fadeout "60" 00:00:00.346 : uset g_disable_hud_activation "0" 00:00:00.346 : uset g_show_game_elements "1" 00:00:00.346 : uset r_wireframe "0" 00:00:00.346 : uset g_interior_camera_zero_pitch "0" 00:00:00.346 : uset r_segment_buffer_size "128" 00:00:00.346 : uset r_multimon_exterior_in_aux "0" 00:00:00.346 : uset r_multimon_interior_in_main "1" 00:00:00.346 : uset r_multimon_rotation_aux "0" 00:00:00.347 : uset r_multimon_rotation_right "0" 00:00:00.347 : uset r_multimon_rotation_left "0" 00:00:00.347 : uset r_multimon_rotation_center "0" 00:00:00.347 : uset r_multimon_vert_offset_right "0" 00:00:00.347 : uset r_multimon_vert_offset_left "0" 00:00:00.347 : uset r_multimon_border_fov_right "0" 00:00:00.347 : uset r_multimon_border_fov_left "0" 00:00:00.347 : uset r_multimon_fov_vertical "0" 00:00:00.347 : uset r_multimon_fov_horizontal "50" 00:00:00.350 : uset r_multimon_mode "0" 00:00:00.350 : uset r_use_depth_bounds "1" 00:00:00.350 : uset r_show_light_pixel_coverage "0" 00:00:00.350 : uset r_deferred_debug "0" 00:00:00.350 : uset r_mirror_scale_y "1" 00:00:00.351 : uset r_mirror_scale_x "1" 00:00:00.351 : uset r_scale_y "0.75" 00:00:00.351 : uset r_scale_x "0.75" 00:00:00.351 : uset r_normal_maps "0" 00:00:00.351 : uset r_sunshafts "0" 00:00:00.351 : uset r_color_saturation "1.0" 00:00:00.351 : uset r_color_yellow_blue "0.0" 00:00:00.352 : uset r_color_magenta_green "0.0" 00:00:00.352 : uset r_color_cyan_red "0.0" 00:00:00.352 : uset r_color_correction "0" 00:00:00.352 : uset r_cloud_shadows "1" 00:00:00.353 : uset r_dof_filter_size "0.5" 00:00:00.353 : uset r_dof_transition "400.0" 00:00:00.353 : uset r_dof_start "200.0" 00:00:00.353 : uset r_dof "0" 00:00:00.353 : uset r_mlaa_threshold "1.0" 00:00:00.353 : uset r_mlaa "0" 00:00:00.353 : uset r_hdr "0" 00:00:00.353 : uset r_fake_shadows "1" 00:00:00.353 : uset r_sun_shadow_texture_size "2048" 00:00:00.353 : uset r_sun_shadow_quality "0" 00:00:00.353 : uset r_mirror_view_distance "80" 00:00:00.353 : uset r_deferred_mirrors "0" 00:00:00.353 : uset r_deferred "1" 00:00:00.354 : uset r_nowmi "0" 00:00:00.355 : uset r_startup_progress "0" 00:00:00.355 : uset r_setup_done "1" 00:00:00.357 : uset r_gamma "1.0" 00:00:00.359 : uset r_manual_stereo_buffer_scale "1.0" 00:00:00.360 : uset r_manual_stereo_ui_fov_game "100" 00:00:00.360 : uset r_manual_stereo_ui_fov "80" 00:00:00.360 : uset r_manual_stereo_ui_dist_game "0.5" 00:00:00.360 : uset r_manual_stereo_ui_dist "0.8" 00:00:00.360 : uset r_manual_stereo_in_menu "1" 00:00:00.361 : uset r_nv_stereo_mode "2" 00:00:00.361 : uset r_minimal_unfinished_frames "0" 00:00:00.362 : uset r_no_frame_tracking "0" 00:00:00.371 : uset r_msaa "0" 00:00:00.371 : uset r_fullscreen "1" 00:00:00.372 : uset r_mode "1024x768x32x0" 00:00:00.372 : uset r_path "" 00:00:00.373 : uset r_device "dx9" 00:00:00.373 : uset i_virtual_cursor_speed "500.0" 00:00:00.374 : uset g_trackir "1" 00:00:00.374 : uset g_pedestrian "0" 00:00:00.374 : uset g_light_span_factor "0" 00:00:00.374 : uset g_light_distance_factor "0" 00:00:00.374 : uset g_vehicle_flare_lights "0" 00:00:00.375 : uset g_auto_traffic_headlights "0" 00:00:00.375 : uset g_traffic "1" 00:00:00.375 : uset g_kdop_preview "0" 00:00:00.376 : uset g_screenshot_on_bug "0" 00:00:00.377 : uset g_city_name_move "0" 00:00:00.377 : uset g_developer "0" 00:00:00.377 : uset g_steam_rich_presence "1" 00:00:00.377 : uset g_steam_browser "1" 00:00:00.378 : uset g_steam_screenshots "2" 00:00:00.378 : uset g_artist_id "0" 00:00:00.378 : uset g_save_format "2" 00:00:00.378 : uset g_flyspeed "100.0" 00:00:00.379 : uset g_online_loading_screens "1" 00:00:00.379 : uset g_news "1" 00:00:00.379 : uset g_colbox "0" 00:00:00.379 : uset g_radio_mode "2" 00:00:00.379 : uset g_ignore_low_fps "0" 00:00:00.379 : uset g_truck_light_quality "1" 00:00:00.379 : uset g_truck_light_specular "1" 00:00:00.379 : uset g_gfx_all_scales "0" 00:00:00.379 : uset g_gfx_advanced "1" 00:00:00.379 : uset g_gfx_quality "-1" 00:00:00.379 : uset g_hq_3d_scale "0.0" 00:00:00.379 : uset g_hq_3d_screenshot "0" 00:00:00.379 : uset g_menu_aa_limit "8" 00:00:00.379 : uset g_additional_water_fov "20.0f" 00:00:00.379 : uset g_rain_reflect_hookups "0" 00:00:00.379 : uset g_rain_reflect_actor "0" 00:00:00.379 : uset g_rain_reflect_traffic "0" 00:00:00.379 : uset g_rain_reflect_cache "0" 00:00:00.379 : uset g_rain_reflection "0" 00:00:00.379 : uset g_reflection "0" 00:00:00.379 : uset g_grass_density "0" 00:00:00.379 : uset g_veg_detail "0" 00:00:00.379 : uset g_minicon "0" 00:00:00.379 : uset g_console "1" 00:00:00.379 : uset g_texture_usage_stats "0" 00:00:00.379 : uset g_fps "0" 00:00:00.379 : uset g_stream_exts ".ogg;.mp3" 00:00:00.379 : uset r_vsync "0" 00:00:00.379 : uset r_anisotropy_factor "0" 00:00:00.379 : uset r_texture_detail "2" 00:00:00.379 : uset t_averaging_window_length "20" 00:00:00.404 : [lang] Language autodetection: 415 00:00:00.416 : Selected language: pl_pl 00:00:00.416 : Euro Truck Simulator 2 init ver.1.21.1.2s (rev. a30881e06d5d) 00:00:00.435 : [net] LOG INFO: Started 00:00:00.443 : Setting UI reference mode to: 1440x900... 00:00:00.443 : Render device override: gl 00:00:00.443 : [gfx] Selected rendering device: gl 00:00:00.943 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer 00:00:00.954 : [gfx] Trying to set 1024x768 32bpp 60Hz (fullscreen) 00:00:01.198 : [gl] CDS init: OK 00:00:01.282 : [gl] SetPixelFormat: OK (#2, color 32 bits, depth 24 bits). 00:00:01.405 : [gl] wglCreateContextAttribs: OK 00:00:01.410 : [gl] Max anisotropy factor: 16.000000 00:00:01.410 : [gl] driver: AMD Radeon HD 6700 Series 00:00:01.410 : [gl] vendor: ATI Technologies Inc. 00:00:01.410 : [gl] version: 3.3.12618 Compatibility Profile Context 13.251.9001.1001 00:00:01.410 : [gl] GL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control 00:00:01.410 : [gl] Using ARB3 rendering path 00:00:01.410 : [gl] Setting vsync period to 0 (requested 0) 00:00:02.000 : [al] device: OpenAL Soft 00:00:02.000 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback 00:00:02.006 : [al] vendor: OpenAL Community 00:00:02.006 : [al] version: 1.1 ALSOFT 1.14 00:00:02.006 : [al] renderer: OpenAL Soft 00:00:02.006 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points 00:00:02.006 : [snd] Started sound update thread 00:00:02.012 : [di8] Initializing device '@@keyboard@@' as 'keyboard' 00:00:02.014 : [di8] Initializing device '@@i_mouse@@' as 'mouse' 00:00:02.264 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (65C14538A198FF9B4CBB81739ED7A2398807FBB3877E724D5B81942FAE95DE4) 00:00:02.268 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 201 entries (A93977B9ADEED6E320E3D56996AF0A2BF5F1329C9D0B471A1C450434CC9C066) 00:00:02.271 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (18B7962E66C80421F75B36E2CE43204A1113BEA1A8240CCD630509EBDCF23BC) 00:00:02.279 : [hashfs] dlc_raven.scs: Mounted and validated, 181 entries (AEAC1FFA45E6203AADBA110134BC3D3A0E71A51BE745C1589C709CE65FFF5D6) 00:00:02.334 : [hashfs] dlc_trailers.scs: Mounted and validated, 604 entries (41F9ED106D463F9B1B1AE4BCA8FF2BC09260756A49101F3734BCB3A746F14DA) 00:00:02.618 : dispatch 00:00:02.618 : exit 00:00:07.557 : [ui] Controller setup start 00:00:07.559 : [inp] Classifying devices 00:00:07.560 : [ui] Controller setup done 00:00:07.639 : mm_flush_repeatedly 00:00:07.818 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (65C14538A198FF9B4CBB81739ED7A2398807FBB3877E724D5B81942FAE95DE4) 00:00:07.822 : uset s_sfx_enabled "1" 00:00:07.822 : uset s_music_enabled "1" 00:00:07.822 : uset s_sfx_volume "1.0" 00:00:07.822 : uset s_radio_volume "1.0" 00:00:07.822 : uset s_music_volume "0" 00:00:07.822 : uset s_master_volume "0.06" 00:00:07.822 : uset s_reverse_stereo "0" 00:00:07.822 : uset g_force_economy_reset "0" 00:00:07.822 : uset g_force_load_selector "-1" 00:00:07.822 : uset g_autoload_ignore_autosave "0" 00:00:07.822 : uset g_start_in_truck "0" 00:00:07.822 : uset g_input_configured "1" 00:00:07.822 : uset g_income_factor "1.0" 00:00:07.822 : uset g_currency "0" 00:00:07.822 : uset g_bad_weather_factor "0.07" 00:00:07.822 : uset g_save_idx "4" 00:00:07.822 : uset g_adviser "2" 00:00:07.822 : uset g_desktop_tutorial "1" 00:00:07.823 : uset g_tutorial "1" 00:00:07.823 : uset g_fatigue "1" 00:00:07.823 : uset g_police "0" 00:00:07.823 : uset g_subtitles "0" 00:00:07.823 : uset g_clock_24 "1" 00:00:07.823 : uset g_hmd_no_3d_background "0" 00:00:07.823 : uset g_hmd_no_special_menu "0" 00:00:07.823 : uset g_hmd_reduced_cabin_movement "1" 00:00:07.823 : uset g_hmd_no_artifical_movement "0" 00:00:07.823 : uset i_oculus_eye_protrusion "0.09" 00:00:07.823 : uset i_oculus_eye_height "0.15" 00:00:07.823 : uset i_hmd_max_prediction "0.1" 00:00:07.823 : uset i_hmd_min_prediction "0.0" 00:00:07.823 : uset s_interior_volume "1.0" 00:00:07.823 : uset s_rumble_enabled "1" 00:00:07.823 : uset s_reverse_enabled "1" 00:00:07.823 : uset g_toy_physics "1" 00:00:07.823 : uset g_cam_blinker "0" 00:00:07.823 : uset g_cam_physics_value "1.0" 00:00:07.823 : uset g_cam_physics "1" 00:00:07.823 : uset g_cam_steering_reverse "1.0" 00:00:07.823 : uset g_cam_steering_value "1.0" 00:00:07.823 : uset g_cam_steering "0" 00:00:07.823 : uset g_cruise_control_smart "0.0" 00:00:07.823 : uset g_cruise_control_grid "5.0" 00:00:07.823 : uset g_throttle_auto_shift "0" 00:00:07.823 : uset g_pedal_clutch_range "1.0" 00:00:07.823 : uset g_fuel_simulation "0" 00:00:07.823 : uset g_hardcore_simulation "0" 00:00:07.823 : uset g_reg_setting "reg_setting.europe" 00:00:07.823 : uset g_brake_light_all "1" 00:00:07.823 : uset g_use_speed_limiter "1" 00:00:07.823 : uset g_hud_speed_limit "1" 00:00:07.823 : uset g_axle_drop_auto "1" 00:00:07.823 : uset g_engine_start_auto "1" 00:00:07.823 : uset g_motor_brake_auto "0" 00:00:07.824 : uset g_retarder_auto "0" 00:00:07.824 : uset g_trailer_stability "0.5" 00:00:07.824 : uset g_brake_intensity "1.0" 00:00:07.824 : uset g_steer_autocenter "1" 00:00:07.824 : uset g_gallon "0" 00:00:07.824 : uset g_fahrenheit "0" 00:00:07.824 : uset g_pounds "kg" 00:00:07.824 : uset g_mph "0" 00:00:07.824 : uset g_hshifter_synchronized "1" 00:00:07.824 : uset g_hshifter_layout_shifting "1" 00:00:07.824 : uset g_hshifter_layout "0" 00:00:07.824 : uset g_trans "0" 00:00:07.824 : uset g_lang_set "1" 00:00:07.824 : uset g_lang "pl_pl" 00:00:07.824 : uset g_cutscenes "0" 00:00:11.577 : uset s_sfx_enabled "1" 00:00:11.577 : uset s_music_enabled "1" 00:00:11.577 : uset s_sfx_volume "1.0" 00:00:11.577 : uset s_radio_volume "1.0" 00:00:11.577 : uset s_music_volume "0" 00:00:11.577 : uset s_master_volume "0.06" 00:00:11.577 : uset s_reverse_stereo "0" 00:00:11.577 : uset g_force_economy_reset "0" 00:00:11.578 : uset g_force_load_selector "-1" 00:00:11.578 : uset g_autoload_ignore_autosave "0" 00:00:11.578 : uset g_start_in_truck "0" 00:00:11.578 : uset g_input_configured "1" 00:00:11.578 : uset g_income_factor "1.0" 00:00:11.578 : uset g_currency "0" 00:00:11.578 : uset g_bad_weather_factor "0.07" 00:00:11.578 : uset g_save_idx "4" 00:00:11.578 : uset g_adviser "2" 00:00:11.578 : uset g_desktop_tutorial "1" 00:00:11.578 : uset g_tutorial "1" 00:00:11.578 : uset g_fatigue "1" 00:00:11.578 : uset g_police "0" 00:00:11.578 : uset g_subtitles "0" 00:00:11.578 : uset g_clock_24 "1" 00:00:11.578 : uset g_hmd_no_3d_background "0" 00:00:11.578 : uset g_hmd_no_special_menu "0" 00:00:11.578 : uset g_hmd_reduced_cabin_movement "1" 00:00:11.578 : uset g_hmd_no_artifical_movement "0" 00:00:11.578 : uset i_oculus_eye_protrusion "0.09" 00:00:11.578 : uset i_oculus_eye_height "0.15" 00:00:11.578 : uset i_hmd_max_prediction "0.1" 00:00:11.578 : uset i_hmd_min_prediction "0.0" 00:00:11.578 : uset s_interior_volume "1.0" 00:00:11.578 : uset s_rumble_enabled "1" 00:00:11.578 : uset s_reverse_enabled "1" 00:00:11.578 : uset g_toy_physics "1" 00:00:11.578 : uset g_cam_blinker "0" 00:00:11.578 : uset g_cam_physics_value "1.0" 00:00:11.578 : uset g_cam_physics "1" 00:00:11.578 : uset g_cam_steering_reverse "1.0" 00:00:11.578 : uset g_cam_steering_value "1.0" 00:00:11.578 : uset g_cam_steering "0" 00:00:11.578 : uset g_cruise_control_smart "0.0" 00:00:11.578 : uset g_cruise_control_grid "5.0" 00:00:11.579 : uset g_throttle_auto_shift "0" 00:00:11.579 : uset g_pedal_clutch_range "1.0" 00:00:11.579 : uset g_fuel_simulation "0" 00:00:11.579 : uset g_hardcore_simulation "0" 00:00:11.579 : uset g_reg_setting "reg_setting.europe" 00:00:11.579 : uset g_brake_light_all "1" 00:00:11.579 : uset g_use_speed_limiter "1" 00:00:11.579 : uset g_hud_speed_limit "1" 00:00:11.579 : uset g_axle_drop_auto "1" 00:00:11.579 : uset g_engine_start_auto "1" 00:00:11.579 : uset g_motor_brake_auto "0" 00:00:11.579 : uset g_retarder_auto "0" 00:00:11.579 : uset g_trailer_stability "0.5" 00:00:11.579 : uset g_brake_intensity "1.0" 00:00:11.579 : uset g_steer_autocenter "1" 00:00:11.579 : uset g_gallon "0" 00:00:11.579 : uset g_fahrenheit "0" 00:00:11.579 : uset g_pounds "kg" 00:00:11.579 : uset g_mph "0" 00:00:11.579 : uset g_hshifter_synchronized "1" 00:00:11.579 : uset g_hshifter_layout_shifting "1" 00:00:11.579 : uset g_hshifter_layout "0" 00:00:11.579 : uset g_trans "0" 00:00:11.579 : uset g_lang_set "1" 00:00:11.579 : uset g_lang "pl_pl" 00:00:11.579 : uset g_cutscenes "0" 00:00:11.593 : New profile selected: 'Bilal' 00:00:13.824 : <ERROR> Missing or incompatible mods or dlcs [0]: eut2_flags_pl,eut2_metallics,eut2_raven,eut2_trailers 00:00:15.750 : game /home/profiles/42696C616C/save/2 00:00:16.215 : [bullet] Starting physics server: Bullet 00:00:16.640 : Loaded trailers: 70 00:00:16.663 : Loaded traffic vehicles of type 'car': 29 00:00:16.666 : Loaded traffic vehicles of type 'truck': 22 00:00:16.666 : Loaded traffic vehicles of type 'bus': 1 00:00:16.669 : Loaded traffic trailers of type 'semi_trailer': 14 00:00:16.669 : Loaded addon hookups: 16 00:00:16.688 : Loading resource server data .... 00:00:16.688 : Loading vegetation data .... 00:00:16.697 : Loading road data .... 00:00:16.709 : Loading terrain data .... 00:00:16.717 : Loading railing data .... 00:00:16.722 : Loading building data .... 00:00:16.731 : Loading model data .... 00:00:16.754 : Loading prefab data .... 00:00:16.765 : Loading traffic rule data .... 00:00:16.769 : Loading sign data .... 00:00:16.810 : Loading city data .... 00:00:16.839 : Loading traffic semaphore data .... 00:00:16.845 : Loading traffic signs data .... 00:00:16.859 : Loading hinges data .... 00:00:16.863 : Loading stamp data .... 00:00:16.868 : Loading movers data .... 00:00:16.875 : Loading ferry data .... 00:00:16.881 : Loading country data .... 00:00:16.900 : Loading sound item data .... 00:00:16.904 : Loading live stream data .... 00:00:16.907 : Loading game condition data .... 00:00:16.911 : Loading trigger action data .... 00:00:16.919 : Loading cutscene data .... 00:00:16.946 : Loading cargo data .... 00:00:16.954 : Loading company data .... 00:00:17.119 : Resources load time: 1032ms (10 MB) 00:00:17.132 : Map '/map/europe.mbd' loading started .... 00:00:20.203 : Map successfully loaded. 00:00:20.229 : Map load time: 3096ms (0 MB) 00:00:20.233 : Loading save '/home/profiles/42696C616C/save/2/game.sii' 00:00:20.722 : <ERROR> [unit] File '/profiles/42696C616C/save/2/game.sii': 00:00:20.722 : <ERROR> [unit] The unit '_nameless.045C.5188' of type 'job_info' has dangling pointer (to 'cargo.roller') in the attribute named 'cargo'. 00:00:20.722 : <ERROR> [unit] File '/profiles/42696C616C/save/2/game.sii': 00:00:20.722 : <WARNING> [unit] The pointer to 'cargo.roller' looks like dangling pointer. 00:00:21.341 : Road network navigation caching started. 00:00:26.559 : Road network navigation caching finished. 00:00:26.584 : Garage update started. 00:00:27.739 : Garage update finished. 00:00:27.747 : Economy load time: 11660ms (7 MB) 00:00:27.874 : <ERROR> [fs] Failed to open file "/def/vehicle/f_rim/raven.dlc_raven.sii" in the read_only mode 00:00:27.874 : <ERROR> load_unit() - Failed to open file (/def/vehicle/f_rim/raven.dlc_raven.sii) 00:00:27.874 : <ERROR> Missing accessory (/def/vehicle/f_rim/raven.dlc_raven.sii) replaced by (/def/vehicle/f_rim/steel.sii). 00:00:27.875 : <ERROR> [fs] Failed to open file "/def/vehicle/r_rim/raven.dlc_raven.sii" in the read_only mode 00:00:27.875 : <ERROR> load_unit() - Failed to open file (/def/vehicle/r_rim/raven.dlc_raven.sii) 00:00:27.875 : <ERROR> Missing accessory (/def/vehicle/r_rim/raven.dlc_raven.sii) replaced by (/def/vehicle/r_rim/steel.sii). 00:00:27.875 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/renault.premium/paint_job/heavy_duty3.dlc_trailers.sii" in the read_only mode 00:00:27.875 : <ERROR> load_unit() - Failed to open file (/def/vehicle/truck/renault.premium/paint_job/heavy_duty3.dlc_trailers.sii) 00:00:27.875 : <ERROR> Missing accessory (/def/vehicle/truck/renault.premium/paint_job/heavy_duty3.dlc_trailers.sii) replaced by (/def/vehicle/truck/renault.premium/paint_job/color1.sii). 00:00:30.329 : Create actor: (4 MB) 00:00:30.433 : Game init finished. (23 MB) 00:00:58.174 : <WARNING> [di8] Input buffer overflow for device 'mouse' (error code: 0x1). RE: Modyfikacja plików gry. - tirowiec555 - 02-11-2015 Tak jak myślałem masz coś nie tak w defach.... Ale co to nwm. Spróbuj podać właściwe ścieżki bo jest w logu kilka błędów że nie udało się otworzyć pliku bla bla bla RE: Modyfikacja plików gry. - gumis102 - 02-11-2015 Okej, spróbuje jeszcze raz Jak nie pyknie to się odezwę ! PS Która ścieżka w przybliżeniu odpowiada za dolną cześć trucka ? Chodzi mi o zderzak, tak jak wyżej na zdjęciach przy Renault zderzak od Iveco ? RE: Modyfikacja plików gry. - tirowiec555 - 02-11-2015 Wypakuj sobie base.scs i se zobacz. RE: Modyfikacja plików gry. - gumis102 - 02-11-2015 Jaśniej.. Pierwszy raz bawię się w takie rzeczy. Z tego co mam jedynie wypakowane to archiwum def.. Ale z tego co patrzyłem to tam nic o tym nie ma. PS Gra gryzła się prawdopodobnie o silnik/sound, ponieważ zrobiłem na nowo z oświetleniem i śmiga, pisałeś też o jakiś modach do ets2mp? O co Ci chodziło? @UP Okej zrobiłem to! Najciekawsze jest to, że ets burzy się o tyle osie Teraz potrzebuję informacji, jak zmienić przedni zderzak RE: Modyfikacja plików gry. - tirowiec555 - 02-11-2015 Pobierz jakieś ruskie mody do ets2 np że ci zmieniają ładunek na naczepie na jakiś inny model. No i załóżmy że chcesz zmienić model. Wtedy patrzysz w base.scs jaki model cię interesuje i do def-a wklejasz ścieżkę modelu i jakieś inne rzeczy jeśli są wymagane. Tak mi się wydaję że to na takiej zasadzie. RE: Modyfikacja plików gry. - Radol - 02-11-2015 Najpierw masz komunikat że cos nie tak z dodatkami dlc Cytat:00:00:13.824 : <ERROR> Missing or incompatible mods or dlcs [0]: eut2_flags_pl,eut2_metallics,eut2_raven,eut2_trailerstak jakby po update gry te dlc przestały być kompatybilne.... , a na końu errory odnośnie brakujących plików właśnie z tych dlc. Cytat:00:00:27.874 : <ERROR> [fs] Failed to open file "/def/vehicle/f_rim/raven.dlc_raven.sii" in the read_only mode |