25-06-2015, 13:33
# prism3d variable config data
uset r_full_resolution_corrections "0"
uset r_force_color_shadowmaps "0"
uset g_hw_info "1"
uset g_sns ""
uset g_line_sort "0"
uset g_cargo_sort "0"
uset g_tooltip_delay "0.4"
uset g_global_force_load_selector "0"
uset g_desktop_fadeout "60"
uset g_show_game_elements "1"
uset r_wireframe "0"
uset g_interior_camera_zero_pitch "0"
uset r_segment_buffer_size "128"
uset r_multimon_exterior_in_aux "0"
uset r_multimon_interior_in_main "1"
uset r_multimon_rotation_aux "0"
uset r_multimon_rotation_right "0"
uset r_multimon_rotation_left "0"
uset r_multimon_rotation_center "0"
uset r_multimon_vert_offset_right "0"
uset r_multimon_vert_offset_left "0"
uset r_multimon_border_fov_right "0"
uset r_multimon_border_fov_left "0"
uset r_multimon_fov_vertical "0"
uset r_multimon_fov_horizontal "50"
uset r_multimon_mode "0"
uset r_use_depth_bounds "1"
uset r_show_light_pixel_coverage "0"
uset r_deferred_debug "0"
uset r_mirror_scale_y "1"
uset r_mirror_scale_x "1"
uset r_scale_y "1"
uset r_scale_x "1"
uset r_normal_maps "1"
uset r_sunshafts "1"
uset r_color_saturation "1.0"
uset r_color_yellow_blue "0.0"
uset r_color_magenta_green "0.0"
uset r_color_cyan_red "0.0"
uset r_color_correction "1"
uset r_cloud_shadows "1"
uset r_dof_filter_size "0.5"
uset r_dof_transition "400.0"
uset r_dof_start "200.0"
uset r_dof "1"
uset r_mlaa_threshold "1.0"
uset r_mlaa "1"
uset r_hdr "1"
uset r_fake_shadows "2"
uset r_sun_shadow_texture_size "4096"
Co mozna by bylo zrobic w tym configu tak zeby miec wiecej fps/klatek?
uset r_full_resolution_corrections "0"
uset r_force_color_shadowmaps "0"
uset g_hw_info "1"
uset g_sns ""
uset g_line_sort "0"
uset g_cargo_sort "0"
uset g_tooltip_delay "0.4"
uset g_global_force_load_selector "0"
uset g_desktop_fadeout "60"
uset g_show_game_elements "1"
uset r_wireframe "0"
uset g_interior_camera_zero_pitch "0"
uset r_segment_buffer_size "128"
uset r_multimon_exterior_in_aux "0"
uset r_multimon_interior_in_main "1"
uset r_multimon_rotation_aux "0"
uset r_multimon_rotation_right "0"
uset r_multimon_rotation_left "0"
uset r_multimon_rotation_center "0"
uset r_multimon_vert_offset_right "0"
uset r_multimon_vert_offset_left "0"
uset r_multimon_border_fov_right "0"
uset r_multimon_border_fov_left "0"
uset r_multimon_fov_vertical "0"
uset r_multimon_fov_horizontal "50"
uset r_multimon_mode "0"
uset r_use_depth_bounds "1"
uset r_show_light_pixel_coverage "0"
uset r_deferred_debug "0"
uset r_mirror_scale_y "1"
uset r_mirror_scale_x "1"
uset r_scale_y "1"
uset r_scale_x "1"
uset r_normal_maps "1"
uset r_sunshafts "1"
uset r_color_saturation "1.0"
uset r_color_yellow_blue "0.0"
uset r_color_magenta_green "0.0"
uset r_color_cyan_red "0.0"
uset r_color_correction "1"
uset r_cloud_shadows "1"
uset r_dof_filter_size "0.5"
uset r_dof_transition "400.0"
uset r_dof_start "200.0"
uset r_dof "1"
uset r_mlaa_threshold "1.0"
uset r_mlaa "1"
uset r_hdr "1"
uset r_fake_shadows "2"
uset r_sun_shadow_texture_size "4096"
Co mozna by bylo zrobic w tym configu tak zeby miec wiecej fps/klatek?