02-10-2015, 18:04
Siema kupiłem sobie ostatnio FS'a 2015 zainstalowałem go ładnie wszystko pięknie i przy ładowaniu gry do przycisku Start wywala do pulpitu.
Kod:
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 29 2014)
Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: AMD Phenom(tm) 8650 Triple-Core Processor
Memory: 4095 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 4650
Version: 2.1.8787
Shader Version: 1.30
GL_NV_texture_compression_vtc not supported
GL_ARB_uniform_buffer_object not supported
max_texture_layers: 16
GL_ARB_get_program_binary not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
OpenGL initialization successful
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Farming Simulator 15 INT
Version: 1.1.0.0 RC12
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/Szymon/Documents/My Games/FarmingSimulator2015/mods/
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 4650
Version: 2.1.8787
Shader Version: 1.30
GL_NV_texture_compression_vtc not supported
GL_ARB_uniform_buffer_object not supported
max_texture_layers: 16
GL_ARB_get_program_binary not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
OpenGL initialization successful
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Farming Simulator 15 INT
Version: 1.1.0.0 RC12
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/Szymon/Documents/My Games/FarmingSimulator2015/mods/
data/sky/sky_day_night.i3d (20.61 ms)
data/sky/rain.i3d (3.78 ms)
data/sky/hail.i3d (3.61 ms)
data/sky/dust.i3d (2.99 ms)
data/maps/map02.i3d (42127.26 ms)
data/vehicles/steerable/deutz/deutzAgroStar661.i3d (108.99 ms)
dataS2/character/player/player.i3d (1026.82 ms)
data/vehicles/steerable/huerlimann/huerlimannH488.i3d (74.34 ms)
data/vehicles/steerable/sampoRosenlew/sampoRosenlewC6.i3d (100.25 ms)
data/vehicles/steerable/buehrer/buehrer6135A.i3d (219.92 ms)
data/vehicles/tools/koeckerling/koeckerlingTrio300M.i3d (41.84 ms)
data/vehicles/particleAnimations/koeckerling/koeckerlingTrio300M.i3d (14.98 ms)
data/vehicles/tools/poettinger/poettingerVitasem302A.i3d (52.45 ms)
data/vehicles/particleAnimations/poettinger/poettingerVitasem302A.i3d (4.19 ms)
data/vehicles/trailers/brantner/brantnerE8041.i3d (20.86 ms)
data/vehicles/cutters/sampoRosenlew/sampoRosenlewC6.i3d (38.74 ms)
data/vehicles/tools/suer/suerSB700.i3d (12.73 ms)
dataS/character/player/playerCCT.i3d (24.25 ms)
Failed to link program
Fragment shader(s) failed to link, vertex shader(s) failed to link.
ERROR: Symbol fogColor_fogStartOrDensity is defined with different types in given shaders.
ERROR: Symbol volumeFogColor_fogEnd is defined with different types in given shaders.
ERROR: Shader uniform variables donot match.
ERROR: Symbol fogColor_fogStartOrDensity is defined with different types in given shaders.
ERROR: Symbol volumeFogColor_fogEnd is defined with different types in given shaders.
ERROR: Shader uniform variables donot match.
Proszę o zastosowanie się do regulaminu, a dokładnie o podpunkt 5.5 - "Obrazek w podpisie (sygnatura) może mieć maksymalnie 500x250 pikseli i musi być w formacie jpg lub gif."