16-10-2012, 22:28
******** : log created on : Tuesday October 16 2012 @ 22:16:06
22:16:06 : [sys] running on x86 / Windows Vista (version 6.0) / Service Pack 1
22:16:06 : [sys] DirectX version : 4.09.00.0904
22:16:06 : [cpu] GenuineIntel [Intel® Core2 Duo CPU T5800 @ 2.00GHz] at ~1995MHz.
22:16:06 : [cpu] Features utilized: fpu cmov mmx sse sse2.
22:16:06 : [sys] using QPC / HPET timer (thread affinity: 1), frequency 14318180Hz
22:16:06 : [mem] physical memory detected (2095468K/1080252K)
22:16:06 : [mem] virtual memory detected (2097024K/2033020K)
22:16:06 : [mem] Trying to allocate memory pool (819200K)
22:16:06 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
22:16:06 : [ufs] registered symlink from /custom_build/de_de to /
22:16:06 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
22:16:06 : [ufs] Home directory: 'CUsers/dom/Documents/German Truck Simulator'.
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/360.scs
22:16:06 : [zipfs] 360.scs: mounted ok, 10 entries [0xcc33fe40]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/BMW 750i.scs
22:16:06 : [zipfs] BMW 750i.scs: mounted ok, 144 entries [0x73ab7161]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/EU map.scs
22:16:06 : [zipfs] EU map.scs: mounted ok, 8249 entries [0x77b96f63]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Flarepack.by.Samson.ETS.scs
22:16:06 : [zipfs] Flarepack.by.Samson.ETS.scs: mounted ok, 118 entries [0xa5196ae1]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/flarepack_by_Samson.scs
22:16:06 : [zipfs] flarepack_by_Samson.scs: mounted ok, 70 entries [0x2bc5e10a]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/flarepack_by_samson_gts_work_www.przeklej.pl.scs
22:16:06 : [zipfs] flarepack_by_samson_gts_work_www.przeklej.pl.scs: mounted ok, 69 entries [0xcdb7efa7]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Flares_by_newS.scs
22:16:06 : [zipfs] Flares_by_newS.scs: mounted ok, 38 entries [0xf2938c85]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/gTSflarepack_by_Samson.scs
22:16:06 : [zipfs] gTSflarepack_by_Samson.scs: mounted ok, 374 entries [0x760edaf2]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/LED-Pack v1[1].5.scs
22:16:06 : [zipfs] LED-Pack v1[1].5.scs: mounted ok, 91 entries [0x36637fa7]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Lights_by_wopito.scs
22:16:06 : [zipfs] Lights_by_wopito.scs: mounted ok, 4 entries [0x2bed6b89]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/oldflares.scs
22:16:06 : [zipfs] oldflares.scs: mounted ok, 23 entries [0xd74b0370]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/pack_flares_Eric_hc.scs
22:16:06 : [zipfs] pack_flares_Eric_hc.scs: mounted ok, 29 entries [0xb154ef4a]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/posiflares.scs
22:16:06 : [zipfs] posiflares.scs: mounted ok, 18 entries [0xea9165c2]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/przyczepno___na__uku_1.02_www.przeklej.pl.scs
22:16:06 : [zipfs] przyczepno___na__uku_1.02_www.przeklej.pl.scs: mounted ok, 4 entries [0x2e9f14c]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/scania r440 Var.A.scs
22:16:06 : [zipfs] scania r440 Var.A.scs: mounted ok, 4 entries [0x1dce9673]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Scania R440.scs
22:16:07 : [zipfs] Scania R440.scs: mounted ok, 434 entries [0x7f588585]
22:16:07 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/sen_w_dowolnym_czasie_www.germantrucksimulator.pl.scs
22:16:07 : [zipfs] sen_w_dowolnym_czasie_www.germantrucksimulator.pl.scs: mounted ok, 3 entries [0x6ed72267]
22:16:07 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/t_flarepack.scs
22:16:07 : [zipfs] t_flarepack.scs: mounted ok, 142 entries [0xb02e940]
22:16:07 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Winter_flarepack_by_Samson.scs
22:16:07 : [zipfs] Winter_flarepack_by_Samson.scs: mounted ok, 366 entries [0x19817e64]
22:16:07 : exec /home/config.cfg
22:16:07 : [sys] Executing /home/config.cfg ...
22:16:07 : uset g_minicon "0"
22:16:07 : uset g_console "1"
22:16:07 : uset g_trackir "1"
22:16:07 : uset g_developer "1"
22:16:07 : uset g_cargo_sort "0"
22:16:07 : uset g_save_idx "3"
22:16:07 : uset g_mouse_control "1"
22:16:07 : uset g_steering_func_param "0.0"
22:16:07 : uset g_joy_axis_brake_dz "0.0"
22:16:07 : uset g_joy_axis_brake "7"
22:16:07 : uset g_joy_ff_gain "1.0"
22:16:07 : uset g_joy_axis_throttle_dz "0.0"
22:16:07 : uset g_joy_axis_throttle "7"
22:16:07 : uset g_joy_axis_ff "0"
22:16:07 : uset g_joy_axis_combine "0"
22:16:07 : uset g_joy_axis_steer_sens "0.6"
22:16:07 : uset g_joy_axis_steer_dz "0.0"
22:16:07 : uset g_joy_axis_steer "7"
22:16:07 : uset g_tutorial "1"
22:16:07 : uset g_mirrors "0"
22:16:07 : uset g_fatigue "1"
22:16:07 : uset g_police "0"
22:16:07 : uset g_subtitles "0"
22:16:07 : uset g_clock_24 "1"
22:16:07 : uset g_quality "2"
22:16:07 : uset g_reflection "0"
22:16:07 : uset g_mph "0"
22:16:07 : uset g_atrans "1"
22:16:07 : uset g_flyspeed "10.0"
22:16:07 : uset g_lang "de_de"
22:16:07 : uset g_colbox "0"
22:16:07 : uset r_gamma "0.62"
22:16:07 : uset r_path "5"
22:16:07 : uset r_msaa "32"
22:16:07 : uset r_fullscreen "1"
22:16:07 : uset r_mode "1280x800x32x0"
22:16:07 : uset r_device "gl"
22:16:07 : uset r_driver "gl"
22:16:07 : uset g_detail_veg "2"
22:16:07 : uset g_texture_usage_stats "0"
22:16:07 : uset g_fps "0"
22:16:07 : uset g_stream_exts ".ogg;.mp3"
22:16:07 : uset ds8_mix_channels "2"
22:16:07 : uset ds8_mix_depth "16"
22:16:07 : uset ds8_mix_rate "44100"
22:16:07 : uset ds8_reverse_stereo "0"
22:16:07 : uset s_acceleration "0"
22:16:07 : uset s_mix_channels "2"
22:16:07 : uset s_mix_depth "16"
22:16:07 : uset s_mix_rate "44100"
22:16:07 : uset s_sfx_enabled "1"
22:16:07 : uset s_music_enabled "0"
22:16:07 : uset s_sfx_volume "0.23"
22:16:07 : uset s_music_volume "0.62"
22:16:07 : uset s_reverse_stereo "0"
22:16:07 : uset s_device "ds8"
22:16:07 : uset r_vsync "1"
22:16:07 : uset r_quirks "0"
22:16:07 : uset r_anisotropy_factor "0.25"
22:16:07 : uset r_texture_detail "0"
22:16:07 : uset i_force_gain "1.0"
22:16:07 : uset i_feedback "1"
22:16:07 : uset i_joystick2 "-1"
22:16:07 : uset i_joystick1 "-1"
22:16:07 : uset i_deadzone "0.0"
22:16:07 : uset i_device "di8"
22:16:07 : uset m_invert "0"
22:16:07 : uset m_sensitivity "0.33"
22:16:07 : uset m_filter "0"
22:16:07 : German Truck Simulator init ver.1.32 (rev. 27280)
22:16:07 : [gl] ICD OpenGL driver detected.
22:16:07 : [gl] driver: GeForce 9300M GS/PCI/SSE2
22:16:07 : [gl] vendor: NVIDIA Corporation
22:16:07 : [gl] version: 2.1.2
22:16:07 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
22:16:07 : [gl] GL_max_texture_size: 8192
22:16:07 : [gl] taking advantage of 'GL_multitexture'
22:16:07 : [gl] Sampler count: 4
22:16:07 : [gl] taking advantage of 'GL_ARB_fragment_program'
22:16:07 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
22:16:07 : [gl] taking advantage of 'GL_texture_border_clamp'
22:16:07 : [gl] taking advantage of 'GL_texture_compression'
22:16:07 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
22:16:07 : [gl] taking advantage of 'GL_texture_cube_map'
22:16:07 : [gl] taking advantage of 'GL_texture_env_crossbar'
22:16:07 : [gl] taking advantage of 'GL_texture_env_combine'
22:16:07 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
22:16:07 : [gl] taking advantage of 'GL_transpose_matrix'
22:16:07 : [gl] taking advantage of 'GL_vertex_buffer_object'
22:16:07 : [gl] taking advantage of 'GL_ARB_vertex_program'
22:16:07 : [gl] Vertex attribute count: 16
22:16:07 : [gl] taking advantage of 'GL_shader_objects'
22:16:07 : [gl] taking advantage of 'GL_vertex_shader'
22:16:07 : [gl] taking advantage of 'GL_fragment_shader'
22:16:07 : [gl] taking advantage of 'GL_draw_buffers'
22:16:07 : [gl] taking advantage of 'GL_blend_color'
22:16:07 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
22:16:07 : [gl] taking advantage of 'GL_draw_range_elements'
22:16:07 : [gl] taking advantage of 'GL_rescale_normal'
22:16:07 : [gl] taking advantage of 'GL_secondary_color'
22:16:07 : [gl] taking advantage of 'GL_separate_spcular_color'
22:16:07 : [gl] taking advantage of 'GL_texture3D'
22:16:07 : [gl] taking advantage of 'GL_texture_edge_clamp'
22:16:07 : [gl] taking advantage of 'GL_texture_env_add'
22:16:07 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
22:16:07 : [gl] Max anisotropy factor: 16
22:16:07 : [gl] taking advantage of 'GL_NV_register_combiners'
22:16:07 : [gl] taking advantage of 'GL_NV_register_combiners2'
22:16:07 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
22:16:07 : [gl] taking advantage of 'GL_NV_texture_shader'
22:16:07 : [gl] taking advantage of 'GL_NV_texture_shader2'
22:16:07 : [gl] taking advantage of 'GL_NV_texture_shader3'
22:16:07 : [gl] taking advantage of 'GL_NV_fragment_program'
22:16:07 : [gl] taking advantage of 'GL_NV_fragment_program_option'
22:16:07 : [gl] taking advantage of 'GL_NV_fragment_program2'
22:16:07 : [gl] taking advantage of 'GL_NV_vertex_program2'
22:16:07 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
22:16:07 : [gl] taking advantage of 'GL_NV_vertex_program3'
22:16:07 : [gl] taking advantage of 'GL_generate_mipmap'
22:16:07 : [gl] taking advantage of 'GL_EXT_framebuffer_object'
22:16:07 : [gl] taking advantage of 'WGL_ARB_extensions_string'
22:16:07 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
22:16:07 : [gl] taking advantage of 'WGL_EXT_swap_control'
22:16:07 : [gl] taking advantage of 'WGL_ARB_pixel_format'
22:16:07 : [gl] taking advantage of 'GL_ARB_multisample'
22:16:09 : [gl] Detected support for 32x anti-aliasing.
22:16:09 : [gl] Detected support for 16x anti-aliasing.
22:16:09 : [gl] Detected support for 8x anti-aliasing.
22:16:10 : [gl] Detected support for 4x anti-aliasing.
22:16:10 : [gl] Detected support for 2x anti-aliasing.
22:16:10 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
22:16:10 : Rendering path available: GL1X
22:16:10 : Rendering path available: ARB1
22:16:10 : Rendering path available: NV1X
22:16:10 : Rendering path available: NV2X
22:16:10 : Rendering path available: NV3X
22:16:10 : Rendering path available: NV4X
22:16:10 : Rendering path available: ARB2
22:16:10 : Rendering path available: GL2X
22:16:10 : [dx9] Direct3D9Ex detected.
22:16:10 : [dx9] Number of adapters found: 1
22:16:10 : [dx9] Adapter #0: NVIDIA GeForce 9300M GS (nvd3dum.dll) [driver version: 7.15.11.7623]
22:16:10 : Rendering path available: SM2X
22:16:10 : Rendering path available: SM3X
22:16:10 : [gl] CDS init: OK
22:16:10 : [gl] SetPixelFormat: OK (7, color 32 bits, depth 24 bits).
22:16:10 : [gl] wglCreateContext: OK
22:16:10 : [gl] OpenGL framebuffer context init OK
22:16:10 : [gfx] Created drawable (/procedural/truck0.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck1.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck2.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck3.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck4.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck5.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck6.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck7.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck8.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck9.tobj)
22:16:10 : [gfx] Created drawable (/procedural/dashboard.tobj)
22:16:10 : [gfx] Created drawable (/procedural/close_mirror.tobj)
22:16:10 : [gfx] Created drawable (/procedural/far_mirror.tobj)
22:16:10 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
22:16:10 : [gfx] Created drawable (/procedural/generic_env.tobj)
22:16:10 : [gfx] Created drawable (/procedural/water_env.tobj)
22:16:10 : [gfx] Created drawable (/procedural/ocean_env.tobj)
22:16:10 : Setting UI reference mode to: 1152x864...
22:16:10 : [snd] select device (ds8)
22:16:10 : [ds8] Available device : Podstawowy sterownik dźwięku ().
22:16:10 : [ds8] Available device : Głośniki (Realtek High Definition Audio) ({0.0.0.00000000}.{e0088cb3-33bf-42da-a6ef-f384d98cd349}).
22:16:10 : [ds8] Available device : Realtek Digital Output (Realtek High Definition Audio) ({0.0.0.00000000}.{3fc63d8c-117c-48dd-a07b-db2adbffab20}).
22:16:10 : [ds8] Initialization OK.
22:16:10 : g_ui_recache
22:16:10 : exit
22:16:14 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:16:14 : Loading city data ....
22:16:14 : Loading cargo descriptions ....
22:16:25 : game
22:16:25 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:16:28 : Loading resource server data ....
22:16:28 : Loading road data ....
22:16:28 : Loading terrain data ....
22:16:28 : Loading railing data ....
22:16:28 : Loading building data ....
22:16:29 : Loading model data ....
22:16:30 : Loading prefab data ....
22:16:30 : Loading sign data ....
22:16:31 : [fs] Unable to open file for reading. (/model/sign/city_arrows/city_arrows_s_left.pmc)
22:16:31 : [ld] failed to open /model/sign/city_arrows/city_arrows_s_left.pmc
22:16:31 : [fs] Unable to open file for reading. (/model/sign/city_arrows/city_arrows_s_right.pmc)
22:16:31 : [ld] failed to open /model/sign/city_arrows/city_arrows_s_right.pmc
22:16:32 : Loading traffic lights data ....
22:16:32 : Loading vegetation data ....
22:16:32 : Loading hinges data ....
22:16:32 : Loading stamp data ....
22:16:32 : Loading movers data ....
22:16:32 : Loading animated models ....
22:16:32 : Loading sound item data ....
22:16:32 : Loading live stream data ....
22:16:32 : Loading cargo data ....
22:16:32 : Loading company data ....
22:16:32 : Loading city data ....
22:16:32 : Loading cargo descriptions ....
22:16:32 : Map '/map/germany.mbd' loading started ....
22:16:33 : Map successfully loaded ....
22:16:33 : Starting the saved game (/home/save/1) ...
22:16:36 : [fs] Unable to open file for reading. (/vehicle/truck/g420/color.dif_spec.add.env.mat)
22:16:36 : [material] Can not open '/vehicle/truck/g420/color.dif_spec.add.env.mat'
22:16:36 : [fs] Unable to open file for reading. (/vehicle/truck/g420/chrom.dif_spec.add.env.mat)
22:16:36 : [material] Can not open '/vehicle/truck/g420/chrom.dif_spec.add.env.mat'
22:16:36 : [fs] Unable to open file for reading. (/vehicle/truck/g420/black.dif_spec.add.env.mat)
22:16:36 : [material] Can not open '/vehicle/truck/g420/black.dif_spec.add.env.mat'
22:16:36 : [fs] Unable to open file for reading. (/vehicle/truck/g420/headlight.dif_spec.add.env.mat)
22:16:36 : [material] Can not open '/vehicle/truck/g420/headlight.dif_spec.add.env.mat'
22:16:37 : [fs] Unable to open file for reading. (/vehicle/truck/g420/bodybasic.dif_spec.add.env.mat)
22:16:37 : [material] Can not open '/vehicle/truck/g420/bodybasic.dif_spec.add.env.mat'
22:16:37 : [fs] Unable to open file for reading. (/vehicle/truck/g420/indicator_on.dif_lum.mat)
22:16:37 : [material] Can not open '/vehicle/truck/g420/indicator_on.dif_lum.mat'
22:16:37 : [fs] Unable to open file for reading. (/vehicle/truck/g420/indicator_on2.dif_lum.mat)
22:16:37 : [material] Can not open '/vehicle/truck/g420/indicator_on2.dif_lum.mat'
22:17:48 : quit
22:17:48 : [gfx] Destroying drawable (/procedural/truck0.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck1.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck2.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck3.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck4.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck5.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck6.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck7.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck8.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck9.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/water_env.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
22:17:48 : [gl] Context shutdown
22:17:48 : [gl] CDS shutdown: OK
22:17:49 : [sys] process shutdown
Są to moje pierwsze początki z Zmodeler więc proszę o wyrozumiałość
Link do fotki: http://matuch888.picturepush.com/album/2...e-Box.html
22:16:06 : [sys] running on x86 / Windows Vista (version 6.0) / Service Pack 1
22:16:06 : [sys] DirectX version : 4.09.00.0904
22:16:06 : [cpu] GenuineIntel [Intel® Core2 Duo CPU T5800 @ 2.00GHz] at ~1995MHz.
22:16:06 : [cpu] Features utilized: fpu cmov mmx sse sse2.
22:16:06 : [sys] using QPC / HPET timer (thread affinity: 1), frequency 14318180Hz
22:16:06 : [mem] physical memory detected (2095468K/1080252K)
22:16:06 : [mem] virtual memory detected (2097024K/2033020K)
22:16:06 : [mem] Trying to allocate memory pool (819200K)
22:16:06 : [zipfs] base.scs: mounted ok, 13054 entries [0x3677e796]
22:16:06 : [ufs] registered symlink from /custom_build/de_de to /
22:16:06 : [zipfs] <mem-addr-file>: mounted ok, 9 entries [0x321860e7]
22:16:06 : [ufs] Home directory: 'CUsers/dom/Documents/German Truck Simulator'.
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/360.scs
22:16:06 : [zipfs] 360.scs: mounted ok, 10 entries [0xcc33fe40]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/BMW 750i.scs
22:16:06 : [zipfs] BMW 750i.scs: mounted ok, 144 entries [0x73ab7161]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/EU map.scs
22:16:06 : [zipfs] EU map.scs: mounted ok, 8249 entries [0x77b96f63]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Flarepack.by.Samson.ETS.scs
22:16:06 : [zipfs] Flarepack.by.Samson.ETS.scs: mounted ok, 118 entries [0xa5196ae1]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/flarepack_by_Samson.scs
22:16:06 : [zipfs] flarepack_by_Samson.scs: mounted ok, 70 entries [0x2bc5e10a]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/flarepack_by_samson_gts_work_www.przeklej.pl.scs
22:16:06 : [zipfs] flarepack_by_samson_gts_work_www.przeklej.pl.scs: mounted ok, 69 entries [0xcdb7efa7]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Flares_by_newS.scs
22:16:06 : [zipfs] Flares_by_newS.scs: mounted ok, 38 entries [0xf2938c85]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/gTSflarepack_by_Samson.scs
22:16:06 : [zipfs] gTSflarepack_by_Samson.scs: mounted ok, 374 entries [0x760edaf2]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/LED-Pack v1[1].5.scs
22:16:06 : [zipfs] LED-Pack v1[1].5.scs: mounted ok, 91 entries [0x36637fa7]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Lights_by_wopito.scs
22:16:06 : [zipfs] Lights_by_wopito.scs: mounted ok, 4 entries [0x2bed6b89]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/oldflares.scs
22:16:06 : [zipfs] oldflares.scs: mounted ok, 23 entries [0xd74b0370]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/pack_flares_Eric_hc.scs
22:16:06 : [zipfs] pack_flares_Eric_hc.scs: mounted ok, 29 entries [0xb154ef4a]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/posiflares.scs
22:16:06 : [zipfs] posiflares.scs: mounted ok, 18 entries [0xea9165c2]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/przyczepno___na__uku_1.02_www.przeklej.pl.scs
22:16:06 : [zipfs] przyczepno___na__uku_1.02_www.przeklej.pl.scs: mounted ok, 4 entries [0x2e9f14c]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/scania r440 Var.A.scs
22:16:06 : [zipfs] scania r440 Var.A.scs: mounted ok, 4 entries [0x1dce9673]
22:16:06 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Scania R440.scs
22:16:07 : [zipfs] Scania R440.scs: mounted ok, 434 entries [0x7f588585]
22:16:07 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/sen_w_dowolnym_czasie_www.germantrucksimulator.pl.scs
22:16:07 : [zipfs] sen_w_dowolnym_czasie_www.germantrucksimulator.pl.scs: mounted ok, 3 entries [0x6ed72267]
22:16:07 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/t_flarepack.scs
22:16:07 : [zipfs] t_flarepack.scs: mounted ok, 142 entries [0xb02e940]
22:16:07 : Mounting extra package: CUsers/dom/Documents/German Truck Simulator/mod/Winter_flarepack_by_Samson.scs
22:16:07 : [zipfs] Winter_flarepack_by_Samson.scs: mounted ok, 366 entries [0x19817e64]
22:16:07 : exec /home/config.cfg
22:16:07 : [sys] Executing /home/config.cfg ...
22:16:07 : uset g_minicon "0"
22:16:07 : uset g_console "1"
22:16:07 : uset g_trackir "1"
22:16:07 : uset g_developer "1"
22:16:07 : uset g_cargo_sort "0"
22:16:07 : uset g_save_idx "3"
22:16:07 : uset g_mouse_control "1"
22:16:07 : uset g_steering_func_param "0.0"
22:16:07 : uset g_joy_axis_brake_dz "0.0"
22:16:07 : uset g_joy_axis_brake "7"
22:16:07 : uset g_joy_ff_gain "1.0"
22:16:07 : uset g_joy_axis_throttle_dz "0.0"
22:16:07 : uset g_joy_axis_throttle "7"
22:16:07 : uset g_joy_axis_ff "0"
22:16:07 : uset g_joy_axis_combine "0"
22:16:07 : uset g_joy_axis_steer_sens "0.6"
22:16:07 : uset g_joy_axis_steer_dz "0.0"
22:16:07 : uset g_joy_axis_steer "7"
22:16:07 : uset g_tutorial "1"
22:16:07 : uset g_mirrors "0"
22:16:07 : uset g_fatigue "1"
22:16:07 : uset g_police "0"
22:16:07 : uset g_subtitles "0"
22:16:07 : uset g_clock_24 "1"
22:16:07 : uset g_quality "2"
22:16:07 : uset g_reflection "0"
22:16:07 : uset g_mph "0"
22:16:07 : uset g_atrans "1"
22:16:07 : uset g_flyspeed "10.0"
22:16:07 : uset g_lang "de_de"
22:16:07 : uset g_colbox "0"
22:16:07 : uset r_gamma "0.62"
22:16:07 : uset r_path "5"
22:16:07 : uset r_msaa "32"
22:16:07 : uset r_fullscreen "1"
22:16:07 : uset r_mode "1280x800x32x0"
22:16:07 : uset r_device "gl"
22:16:07 : uset r_driver "gl"
22:16:07 : uset g_detail_veg "2"
22:16:07 : uset g_texture_usage_stats "0"
22:16:07 : uset g_fps "0"
22:16:07 : uset g_stream_exts ".ogg;.mp3"
22:16:07 : uset ds8_mix_channels "2"
22:16:07 : uset ds8_mix_depth "16"
22:16:07 : uset ds8_mix_rate "44100"
22:16:07 : uset ds8_reverse_stereo "0"
22:16:07 : uset s_acceleration "0"
22:16:07 : uset s_mix_channels "2"
22:16:07 : uset s_mix_depth "16"
22:16:07 : uset s_mix_rate "44100"
22:16:07 : uset s_sfx_enabled "1"
22:16:07 : uset s_music_enabled "0"
22:16:07 : uset s_sfx_volume "0.23"
22:16:07 : uset s_music_volume "0.62"
22:16:07 : uset s_reverse_stereo "0"
22:16:07 : uset s_device "ds8"
22:16:07 : uset r_vsync "1"
22:16:07 : uset r_quirks "0"
22:16:07 : uset r_anisotropy_factor "0.25"
22:16:07 : uset r_texture_detail "0"
22:16:07 : uset i_force_gain "1.0"
22:16:07 : uset i_feedback "1"
22:16:07 : uset i_joystick2 "-1"
22:16:07 : uset i_joystick1 "-1"
22:16:07 : uset i_deadzone "0.0"
22:16:07 : uset i_device "di8"
22:16:07 : uset m_invert "0"
22:16:07 : uset m_sensitivity "0.33"
22:16:07 : uset m_filter "0"
22:16:07 : German Truck Simulator init ver.1.32 (rev. 27280)
22:16:07 : [gl] ICD OpenGL driver detected.
22:16:07 : [gl] driver: GeForce 9300M GS/PCI/SSE2
22:16:07 : [gl] vendor: NVIDIA Corporation
22:16:07 : [gl] version: 2.1.2
22:16:07 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
22:16:07 : [gl] GL_max_texture_size: 8192
22:16:07 : [gl] taking advantage of 'GL_multitexture'
22:16:07 : [gl] Sampler count: 4
22:16:07 : [gl] taking advantage of 'GL_ARB_fragment_program'
22:16:07 : [gl] taking advantage of 'GL_texture_mirrored_repeat'
22:16:07 : [gl] taking advantage of 'GL_texture_border_clamp'
22:16:07 : [gl] taking advantage of 'GL_texture_compression'
22:16:07 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
22:16:07 : [gl] taking advantage of 'GL_texture_cube_map'
22:16:07 : [gl] taking advantage of 'GL_texture_env_crossbar'
22:16:07 : [gl] taking advantage of 'GL_texture_env_combine'
22:16:07 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
22:16:07 : [gl] taking advantage of 'GL_transpose_matrix'
22:16:07 : [gl] taking advantage of 'GL_vertex_buffer_object'
22:16:07 : [gl] taking advantage of 'GL_ARB_vertex_program'
22:16:07 : [gl] Vertex attribute count: 16
22:16:07 : [gl] taking advantage of 'GL_shader_objects'
22:16:07 : [gl] taking advantage of 'GL_vertex_shader'
22:16:07 : [gl] taking advantage of 'GL_fragment_shader'
22:16:07 : [gl] taking advantage of 'GL_draw_buffers'
22:16:07 : [gl] taking advantage of 'GL_blend_color'
22:16:07 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
22:16:07 : [gl] taking advantage of 'GL_draw_range_elements'
22:16:07 : [gl] taking advantage of 'GL_rescale_normal'
22:16:07 : [gl] taking advantage of 'GL_secondary_color'
22:16:07 : [gl] taking advantage of 'GL_separate_spcular_color'
22:16:07 : [gl] taking advantage of 'GL_texture3D'
22:16:07 : [gl] taking advantage of 'GL_texture_edge_clamp'
22:16:07 : [gl] taking advantage of 'GL_texture_env_add'
22:16:07 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
22:16:07 : [gl] Max anisotropy factor: 16
22:16:07 : [gl] taking advantage of 'GL_NV_register_combiners'
22:16:07 : [gl] taking advantage of 'GL_NV_register_combiners2'
22:16:07 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
22:16:07 : [gl] taking advantage of 'GL_NV_texture_shader'
22:16:07 : [gl] taking advantage of 'GL_NV_texture_shader2'
22:16:07 : [gl] taking advantage of 'GL_NV_texture_shader3'
22:16:07 : [gl] taking advantage of 'GL_NV_fragment_program'
22:16:07 : [gl] taking advantage of 'GL_NV_fragment_program_option'
22:16:07 : [gl] taking advantage of 'GL_NV_fragment_program2'
22:16:07 : [gl] taking advantage of 'GL_NV_vertex_program2'
22:16:07 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
22:16:07 : [gl] taking advantage of 'GL_NV_vertex_program3'
22:16:07 : [gl] taking advantage of 'GL_generate_mipmap'
22:16:07 : [gl] taking advantage of 'GL_EXT_framebuffer_object'
22:16:07 : [gl] taking advantage of 'WGL_ARB_extensions_string'
22:16:07 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
22:16:07 : [gl] taking advantage of 'WGL_EXT_swap_control'
22:16:07 : [gl] taking advantage of 'WGL_ARB_pixel_format'
22:16:07 : [gl] taking advantage of 'GL_ARB_multisample'
22:16:09 : [gl] Detected support for 32x anti-aliasing.
22:16:09 : [gl] Detected support for 16x anti-aliasing.
22:16:09 : [gl] Detected support for 8x anti-aliasing.
22:16:10 : [gl] Detected support for 4x anti-aliasing.
22:16:10 : [gl] Detected support for 2x anti-aliasing.
22:16:10 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
22:16:10 : Rendering path available: GL1X
22:16:10 : Rendering path available: ARB1
22:16:10 : Rendering path available: NV1X
22:16:10 : Rendering path available: NV2X
22:16:10 : Rendering path available: NV3X
22:16:10 : Rendering path available: NV4X
22:16:10 : Rendering path available: ARB2
22:16:10 : Rendering path available: GL2X
22:16:10 : [dx9] Direct3D9Ex detected.
22:16:10 : [dx9] Number of adapters found: 1
22:16:10 : [dx9] Adapter #0: NVIDIA GeForce 9300M GS (nvd3dum.dll) [driver version: 7.15.11.7623]
22:16:10 : Rendering path available: SM2X
22:16:10 : Rendering path available: SM3X
22:16:10 : [gl] CDS init: OK
22:16:10 : [gl] SetPixelFormat: OK (7, color 32 bits, depth 24 bits).
22:16:10 : [gl] wglCreateContext: OK
22:16:10 : [gl] OpenGL framebuffer context init OK
22:16:10 : [gfx] Created drawable (/procedural/truck0.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck1.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck2.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck3.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck4.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck5.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck6.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck7.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck8.tobj)
22:16:10 : [gfx] Created drawable (/procedural/truck9.tobj)
22:16:10 : [gfx] Created drawable (/procedural/dashboard.tobj)
22:16:10 : [gfx] Created drawable (/procedural/close_mirror.tobj)
22:16:10 : [gfx] Created drawable (/procedural/far_mirror.tobj)
22:16:10 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
22:16:10 : [gfx] Created drawable (/procedural/generic_env.tobj)
22:16:10 : [gfx] Created drawable (/procedural/water_env.tobj)
22:16:10 : [gfx] Created drawable (/procedural/ocean_env.tobj)
22:16:10 : Setting UI reference mode to: 1152x864...
22:16:10 : [snd] select device (ds8)
22:16:10 : [ds8] Available device : Podstawowy sterownik dźwięku ().
22:16:10 : [ds8] Available device : Głośniki (Realtek High Definition Audio) ({0.0.0.00000000}.{e0088cb3-33bf-42da-a6ef-f384d98cd349}).
22:16:10 : [ds8] Available device : Realtek Digital Output (Realtek High Definition Audio) ({0.0.0.00000000}.{3fc63d8c-117c-48dd-a07b-db2adbffab20}).
22:16:10 : [ds8] Initialization OK.
22:16:10 : g_ui_recache
22:16:10 : exit
22:16:14 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:16:14 : Loading city data ....
22:16:14 : Loading cargo descriptions ....
22:16:25 : game
22:16:25 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:16:28 : Loading resource server data ....
22:16:28 : Loading road data ....
22:16:28 : Loading terrain data ....
22:16:28 : Loading railing data ....
22:16:28 : Loading building data ....
22:16:29 : Loading model data ....
22:16:30 : Loading prefab data ....
22:16:30 : Loading sign data ....
22:16:31 : [fs] Unable to open file for reading. (/model/sign/city_arrows/city_arrows_s_left.pmc)
22:16:31 : [ld] failed to open /model/sign/city_arrows/city_arrows_s_left.pmc
22:16:31 : [fs] Unable to open file for reading. (/model/sign/city_arrows/city_arrows_s_right.pmc)
22:16:31 : [ld] failed to open /model/sign/city_arrows/city_arrows_s_right.pmc
22:16:32 : Loading traffic lights data ....
22:16:32 : Loading vegetation data ....
22:16:32 : Loading hinges data ....
22:16:32 : Loading stamp data ....
22:16:32 : Loading movers data ....
22:16:32 : Loading animated models ....
22:16:32 : Loading sound item data ....
22:16:32 : Loading live stream data ....
22:16:32 : Loading cargo data ....
22:16:32 : Loading company data ....
22:16:32 : Loading city data ....
22:16:32 : Loading cargo descriptions ....
22:16:32 : Map '/map/germany.mbd' loading started ....
22:16:33 : Map successfully loaded ....
22:16:33 : Starting the saved game (/home/save/1) ...
22:16:36 : [fs] Unable to open file for reading. (/vehicle/truck/g420/color.dif_spec.add.env.mat)
22:16:36 : [material] Can not open '/vehicle/truck/g420/color.dif_spec.add.env.mat'
22:16:36 : [fs] Unable to open file for reading. (/vehicle/truck/g420/chrom.dif_spec.add.env.mat)
22:16:36 : [material] Can not open '/vehicle/truck/g420/chrom.dif_spec.add.env.mat'
22:16:36 : [fs] Unable to open file for reading. (/vehicle/truck/g420/black.dif_spec.add.env.mat)
22:16:36 : [material] Can not open '/vehicle/truck/g420/black.dif_spec.add.env.mat'
22:16:36 : [fs] Unable to open file for reading. (/vehicle/truck/g420/headlight.dif_spec.add.env.mat)
22:16:36 : [material] Can not open '/vehicle/truck/g420/headlight.dif_spec.add.env.mat'
22:16:37 : [fs] Unable to open file for reading. (/vehicle/truck/g420/bodybasic.dif_spec.add.env.mat)
22:16:37 : [material] Can not open '/vehicle/truck/g420/bodybasic.dif_spec.add.env.mat'
22:16:37 : [fs] Unable to open file for reading. (/vehicle/truck/g420/indicator_on.dif_lum.mat)
22:16:37 : [material] Can not open '/vehicle/truck/g420/indicator_on.dif_lum.mat'
22:16:37 : [fs] Unable to open file for reading. (/vehicle/truck/g420/indicator_on2.dif_lum.mat)
22:16:37 : [material] Can not open '/vehicle/truck/g420/indicator_on2.dif_lum.mat'
22:17:48 : quit
22:17:48 : [gfx] Destroying drawable (/procedural/truck0.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck1.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck2.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck3.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck4.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck5.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck6.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck7.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck8.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/truck9.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/close_mirror.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/far_mirror.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/water_env.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/ocean_env.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
22:17:48 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
22:17:48 : [gl] Context shutdown
22:17:48 : [gl] CDS shutdown: OK
22:17:49 : [sys] process shutdown
Są to moje pierwsze początki z Zmodeler więc proszę o wyrozumiałość
Link do fotki: http://matuch888.picturepush.com/album/2...e-Box.html